
Armoured Camels
These camel-mounted lancers can break enemy lines, and disturb enemy cavalry with their stench!The camel is a curious thing in battle and, when clad in full armour, its strange looks are much enhanced. Camels are also rather smelly, and this makes horses uneasy unless they are used to the odour. Perhaps not the fastest of creatures, the camel does not charge particularly quickly, but the extra height it gives to its rider makes a lance rather effective. The word 'cataphract' derives from two Greek words, 'kata' - completely - and 'phraktos' - covered or protected. This neatly describes the all-over nature of the armour of both man and camel. Cataphracts were even adopted by the Romans, who used them in their Eastern Empire as auxiliaries.
Unit Name Armoured Camels |
Main Unit Key 3c_Pal_Armoured_Camels |
Land Unit Key 3c_Pal_Armoured_Camels |
Naval Unit Key 3c_pel_transport |
Soldiers 80 |
Category Cavalry |
Class Melee Cavalry |
Custom Battle Cost 820 |
Recruitment Cost 820 |
Upkeep Cost 165 |
Melee Attack 36 |
Weapon Damage 20 |
├ Melee Weapon rome_spear_anti_cav |
├ Melee Damage Base 15 |
├ Melee Damage Ap 5 |
├ Armour Piercing No |
├ Bonus vs. Large 30 |
├ Bonus vs Elephants 30 |
└ Bonus vs Infantry 0 |
Charge Bonus 35 |
Melee Defence 42 |
├ Base Defence 22 |
├ Shield cavalry |
└ Shield Defence 20 |
Armour 70 |
├ Armour scale |
├ Armour Defence 40 |
└ Shield Armour 30 |
Health 85 |
├ Man Entity rome_infantry_heavy |
├ Man Health 40 |
├ Bonus Hit Points 5 |
├ Mount roman_camel_spear |
├ Mount Entity rome_camel |
└ Mount Health 40 |
Base Morale 60 |
Abilities
No Ability
Attributes
- Resistant to Fatigue
Fatigue has less of an effect on this unit. - Hide (forest)
This unit can hide in forests until enemy units get too close. - Resistant to Heat
This unit tires less quickly in the desert. - Scare (horses)
This unit gives a morale penalty to enemy horses.
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Very good charge
- Low damage but average armour penetration
- Weak in prolonged melee
- Good morale
Requires Buildings | |
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Legionary Barracks
(3c_rome_military_3) Level 2 ![]()
Cavalry Barracks
(3c_rome_military_cavalry_4) Level 3 ![]()
Castrum Stativum
(3c_rome_military_infantry_4) Level 3 |
Faction Availability | |
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Empire Divided |