


Auxiliary Arabian Camel Spearmen
A camel is a bizarre beast, yet has its advantages in battle.The Arabian Peninsula was not a state, but a land occupied by inter-related tribes and powerful families. The nomadic Bedouin raised sheep and traded goods across the desert, while farmers were settled around the oases. The camel helped the nomadic tribes to grow in power, and the variety among the tribes produced many different fighting styles, but infantry nevertheless remained important in Arab armies. Although unarmoured slingers were fast and effective skirmishers, and Arabs also prided themselves on their close-combat skills. Traditionally, they fought as raiders looking for loot rather than conquest. Raids or 'razzias' brought honour to the victors, as well as the spoils of livestock and goods for their tribes. Conflicts were usually small in scale and casualties were largely avoided, as a fighting retreat in the face of great odds was not considered shameful. After the conquest of Egypt, Rome had to cross the Arabian Peninsula in order to secure the lucrative trade with India, but the Romans never fully conquered the desert or the desert peoples.
![]() |
Unit Name Auxiliary Arabian Camel Spearmen |
Main Unit Key 3c_Aux_Arabian_Camel_Spearmen |
Land Unit Key 3c_Aux_Arabian_Camel_Spearmen |
Naval Unit Key 3c_pel_transport |
Soldiers 80 |
Category Cavalry |
Class Melee Cavalry |
Custom Battle Cost 400 |
Recruitment Cost 400 |
Upkeep Cost 80 |
Melee Attack 28 |
Weapon Damage 25 |
├ Melee Weapon rome_spear_cav |
├ Melee Damage Base 20 |
├ Melee Damage Ap 5 |
├ Armour Piercing No |
├ Bonus vs. Large 15 |
├ Bonus vs Elephants 15 |
└ Bonus vs Infantry 0 |
Charge Bonus 25 |
Melee Defence 50 |
├ Base Defence 10 |
├ Shield caetra_cavalry |
└ Shield Defence 40 |
Armour 25 |
├ Armour padded |
├ Armour Defence 20 |
└ Shield Armour 5 |
Health 85 |
├ Man Entity rome_infantry_light |
├ Man Health 40 |
├ Bonus Hit Points 5 |
├ Mount roman_camel_spear |
├ Mount Entity rome_camel |
└ Mount Health 40 |
Base Morale 40 |
Abilities
No Ability
Attributes
- Resistant to Fatigue
Fatigue has less of an effect on this unit. - Hide (forest)
This unit can hide in forests until enemy units get too close. - Resistant to Heat
This unit tires less quickly in the desert. - Scare (horses)
This unit gives a morale penalty to enemy horses.
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Average attack
- Weak defence
- Low damage but average armour penetration
- Poor morale
Recuitment Requirement | ||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Unit Resouces | 3c_Arabian_Auxilia | |||||||||||||||||||||
Empire Divided Regions
|
||||||||||||||||||||||
Requires Buildings | ||||||||||||||||||||||
![]() |
![]()
Auxiliary Camp
(3c_rome_military_aux_1) Level 0 ![]()
Auxiliary Barracks
(3c_rome_military_aux_2) Level 1 ![]()
Auxiliary Garrison
(3c_rome_military_aux_3) Level 2 |
Faction Availability | |
---|---|
Empire Divided |


























































































































































































