Assault Tetreres - Arabian Swordsmen
Ramming attacks from these ships inflict terrible damage.The curved Saif blades were used to great effect by Arabic fighters.
There is a good deal of debate as to how large ancient warships worked; the principles are understood, but the details are not always so clear. A Roman 'quadreme' or Greek 'tetreres' would seem to have four rows of oars if the name is translated literally. However, it is unclear how four sets of oars each with one rower apiece could be used without them getting in a terrible tangle even with a magnificently trained crew, or how the top set of rowers would be able to handle the extremely long oars pitched at a steep angle and still produce any power. The chances are that the term 'oar' had become synonymous with 'rower' and that the lowest bank had more than one man per oar. The other option was to go back to a double row of oars, with two men apiece. Two banks of oars would also have made for a cheaper construction task for each ship. Either way, the result was a ship that could rival the lighter trireme in speed, yet had more deck space for a large fighting contingent or artillery pieces.
(Arabian Swordsmen)
The Arabian Peninsula was not a state, but a land occupied by inter-related tribes and powerful families. The nomadic Bedouin raised sheep and traded goods across the desert, while farmers were settled around the oases. The camel helped the nomadic tribes to grow in power, and the variety among the tribes produced many different fighting styles, but infantry nevertheless remained important in Arab armies. Although unarmoured slingers were fast and effective skirmishers, and Arabs also prided themselves on their close-combat skills. Traditionally, they fought as raiders looking for loot rather than conquest. Raids or 'razzias' brought honour to the victors, as well as the spoils of livestock and goods for their tribes. Conflicts were usually small in scale and casualties were largely avoided, as a fighting retreat in the face of great odds was not considered shameful. After the conquest of Egypt, Rome had to cross the Arabian Peninsula in order to secure the lucrative trade with India, but the Romans never fully conquered the desert or the desert peoples.
Unit Name Assault Tetreres - Arabian Swordsmen |
Main Unit Key 3c_Ara_Assault_Trieres |
Land Unit Key 3c_Ara_Arabian_Swordsmen |
Naval Unit Key 3c_persian_four |
Soldiers 120 |
Category Medium Ship |
Class Melee Ship |
Custom Battle Cost 680 |
Recruitment Cost 680 |
Upkeep Cost 135 |
32 |
├ Missile Weapon rome_javelin_precursor |
├ Projectile javelin_prec |
├ Missile Damage 20 |
├ Missile Ap Damage 12 |
└ Base Reload Time 15 |
Accuracy 5 |
Range 40 |
Reload 0 |
Shots Per Minute 4 |
Ammunition 2 |
890 |
└ Ship persian_four |
Ship Speed 6 |
Melee Attack 30 |
34 |
├ Melee Weapon rome_hoplite_sword |
├ Melee Damage Base 30 |
├ Melee Damage Ap 4 |
├ Armour Piercing No |
├ Bonus vs. Large 0 |
├ Bonus vs Elephants 0 |
└ Bonus vs Infantry 0 |
Charge Bonus 24 |
45 |
├ Base Defence 20 |
├ Shield oval |
└ Shield Defence 25 |
55 |
├ Armour padded |
├ Armour Defence 20 |
└ Shield Armour 35 |
60 |
├ Man Entity rome_infantry_medium |
├ Man Health 40 |
└ Bonus Hit Points 20 |
Base Morale 35 |
Abilities
Assault Tetreres- Row Hard 20
Increases speed for 20 strokes.
Ship speed
Attributes
- Hide (forest)
This unit can hide in forests until enemy units get too close. - Resistant to Heat
This unit tires less quickly in the desert.
Strengths & Weaknesses
Assault Tetreres- Average hull strength
- Medium crew
- Average speed
- Average ramming
- Average boarding
- Very good attack
- Average defence
- Average damage but low armour penetration
- Good morale
Requires Buildings | |
---|---|
Lv. 0 |
Naval Yard
(3c_east_port_military_3) Level 2
Drydock
(3c_east_port_military_4) Level 3 |
Garrison Buildings | |
---|---|
x 1 |
Naval Yard
(3c_east_port_military_3) Level 2
Drydock
(3c_east_port_military_4) Level 3 |
Faction Availability | |
---|---|
Empire Divided |