

Eastern Axe Warriors
The axe is an effective weapon, albeit unfamiliar to eastern armies.In contrast to their European opponents, eastern armies generally had lighter equipment. This was a function of the terrain and climate of their homelands, which naturally favoured irregular combat. As a result, traditional Persian warfare favoured skirmishing with few close combat engagements. Heavy armour was impractical in such conditions, as the oppressive eastern heat hampered soldiers already weighed down by chainmail or scales. Also, the metal needed to produce it was not cheap at the time. As eastern forces encountered heavier European warriors for the first time, the difference in equipment had a large impact on their way of battle. Under Sassanid rule, the Persian army was properly prepared for the expansion into southern Europe, as the reconquest of this land was high on the Shah's list of priorities - he wished to wipe out the stigma of his ancestor Xerxes' defeat at Greek hands, almost 1000 years before. In order to fight Rome's Legions effectively, eastern warriors began to be equipped with bulkier armour and heavier weapons such as axes and longer metal swords, rather than spears and javelins.
日本語化: JapanTotalWarとは
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Unit Name Eastern Axe Warriors |
Main Unit Key 3c_Eas_Eastern_Axe_Warriors |
Land Unit Key 3c_Eas_Eastern_Axe_Warriors |
Naval Unit Key 3c_pel_transport |
Soldiers 160 |
Category Melee Infantry |
Class 近接歩兵 |
Custom Battle Cost 640 |
Recruitment Cost 640 |
維持費 130 |
Missile Damage 32 |
├ Missile Weapon rome_javelin_precursor |
├ Projectile javelin_prec |
├ Missile Damage 20 |
├ Missile Ap Damage 12 |
└ Base Reload Time 15 |
Accuracy 5 |
Range 40 |
Reload 0 |
Shots Per Minute 4 |
Ammunition 2 |
Melee Attack 36 |
Weapon Damage 26 |
├ Melee Weapon rome_eastern_axe |
├ Melee Damage Base 16 |
├ Melee Damage Ap 10 |
├ Armour Piercing Yes |
├ Bonus vs. Large 0 |
├ Bonus vs Elephants 0 |
└ Bonus vs Infantry 0 |
Charge Bonus 22 |
Melee Defence 49 |
├ Base Defence 24 |
├ Shield thureos |
└ Shield Defence 25 |
Armour 75 |
├ Armour scale |
├ Armour Defence 40 |
└ Shield Armour 35 |
Health 50 |
├ Man Entity rome_infantry_heavy_fast |
├ Man Health 40 |
└ Bonus Hit Points 10 |
Base Morale 45 |
Abilities
No Ability
Attributes
- 確固たる規律
この部隊は、将軍が死亡しても士気ペナルティを被らない。また、他の部隊よりも敗走後復帰する確率が高い。 - 隊形維持
この部隊は、白兵戦時に隊形を維持しようとする。 - 潜伏 (森)
この部隊は、敵がすぐそばに接近するまで森に潜伏する事ができる。 - 暑さ耐性
Tこの部隊は、砂漠による疲労を受けにくい。
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Good attack
- Average defence
- Low damage but good armour penetration
- Good morale