Management | ||||||
---|---|---|---|---|---|---|
No. | Technology | research_points | cost_per_round | Requires | Effects | Enables |
1 | ![]() |
Management Tier 1 Logistics A warrior needs a weapon and a full belly before a fight. |
||||
200 | 0 |
![]() |
|
![]() ![]() ![]() ![]() |
||
2 | ![]() |
Management Tier 2 Advanced Chariot Training The charioteer and his horses should move as one before the battle starts. |
||||
300 | 0 |
![]() |
|
![]() ![]() |
||
3 | ![]() |
Management Tier 2 Marine Training Soldiers can always run away; marines fight or drown. |
||||
300 | 0 |
![]() |
|
![]() ![]() ![]() |
||
4 | ![]() |
Management Tier 3 Hellenisation Other than the insane or the stupid, who would not want to be Greek? |
||||
500 | 0 |
![]() |
|
![]() ![]() |
||
5 | ![]() |
Management Tier 4 Mercenaries Silver turns the course of battle with as much certainty as iron. |
||||
1000 | 0 |
![]() |
|
![]() ![]() |
||
6 | ![]() |
Management Tier 4 Naval Manoeuvres To captain a single ship takes skill; to control a squadron requires skill and training. |
||||
800 | 0 |
![]() |
|
![]() |
||
7 | ![]() |
Management Tier 5 Supply Reforms Soldiers have strong backs to carry more than just their armour. |
||||
1600 | 0 |
![]() |
|
![]() |
||
8 | ![]() |
Management Tier 6 Elephant Trading "Battle-hardened, one careful owner, all its own tusks…" |
||||
2400 | 0 |
![]() |
|
![]() ![]() |
||
9 | ![]() |
Management Tier 6 Fore & Aft Rigging With sails in line with the keel, a ship becomes more manoeuvrable. |
||||
2400 | 0 |
![]() |
|
![]() |
|
|
|