War Exercises | ||||||
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No. | Technology | research_points | cost_per_round | Requires | Effects | Enables |
1 |
War Exercises Tier 1 Headhunt Collecting trophies does much to encourage healthy competition among warriors. |
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200 | 0 |
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2 |
War Exercises Tier 2 Leather Sails If you harness the wind the voyage is quicker. |
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300 | 0 |
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3 |
War Exercises Tier 2 Head Token Bravery in battle should have material rewards. |
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300 | 0 |
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4 |
War Exercises Tier 3 Plains Horsemanship Horse and rider should always be as one. |
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500 | 0 |
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5 |
War Exercises Tier 3 Oak Construction Oaks have wisdom, and keep men who respect them safe. |
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800 | 0 |
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6 |
War Exercises Tier 4 Cavalry Tactics Any fool can sit on a horse; a warrior thinks before he rides forth. |
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1000 | 0 |
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7 |
War Exercises Tier 5 Composite Bow Training The arrow that misses should never be loosed. |
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1600 | 0 |
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8 |
War Exercises Tier 6 Canvas Sails What is the point of sails so heavy that the crew are exhausted by raising them? |
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2400 | 0 |
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9 |
War Exercises Tier 6 Lore of the Steppe Northern winds are merciless to the unprepared. |
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2400 | 0 |
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