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Veneti Pretenders (Rise of the Republic) Veneti Pretenders (Rise of the Republic) 科技

Strength

We forge it from bravery and skill.

Strength
No. Technology research_points cost_per_round Requires Effects Enables
1 Iron Over Bronze Strength Tier 1
Iron Over Bronze
"We shall forge the future from metal!"
400 0 Defenders of the Land
  • 所有騎兵單位突擊時攻擊加成+5%
  • +5%對所有近戰單位造成的武器傷害
  • 所有軍隊單位招募費用-15% (所有行省)
Cavalry, Society's Finest Light Infantry Tactical Training
2 Cavalry, Society's Finest Strength Tier 2
Cavalry, Society's Finest
It's an honour and a privilege, for aristocrats.
200 0 Iron Over Bronze
  • 所有騎兵單位突擊時攻擊加成+5%
  • 所有騎兵單位突擊時攻擊加成+10%
  • 所有騎兵單位的近戰攻擊技巧+10%
Advanced Saddle
3 Light Infantry Strength Tier 2
Light Infantry
"You are welcome to belong... for a small price..."
300 0 Iron Over Bronze
  • 所有騎兵單位突擊時攻擊加成+5%
  • 所有弓箭手的每分鐘射速+15%
  • 輕步兵單位移動速度+10%
Improved Armour
4 Tactical Training Strength Tier 3
Tactical Training
"Practice makes perfect, the more that you do it."
1000 0 Iron Over Bronze
  • 所有騎兵單位突擊時攻擊加成+5%
  • Less exhaustion from fatigue for all land units
  • +15% melee attack skill for all units
  • 所有單位的近戰防禦技巧+5%
Weapons Training
5 Improved Armour Strength Tier 4
Improved Armour
"Protect your body and it will continue to give."
1100 0 Light Infantry
  • 所有騎兵單位突擊時攻擊加成+5%
  • +10% armour for all infantry units
  • 所有單位的近戰防禦技巧+5%
6 Advanced Saddle Strength Tier 4
Advanced Saddle
Where skill and craft meet, victory is born.
800 0 Cavalry, Society's Finest
  • 所有騎兵單位突擊時攻擊加成+5%
  • 所有騎兵單位突擊時攻擊加成+15%
  • 所有騎兵單位的近戰攻擊技巧+10%
Blessed Horses
7 Blessed Horses Strength Tier 5
Blessed Horses
“Don't you hear our hooves approaching? Run, you fool!”
1600 0 Advanced Saddle
  • 所有騎兵單位突擊時攻擊加成+5%
  • +12% melee attack skill for all general units
  • +10% melee attack skill for all units during battles against Italians
  • +7% morale for all units during battles against Italians
8 Weapons Training Strength Tier 6
Weapons Training
"Wave the pointy end at the enemy, boys."
1800 0 Tactical Training
  • 所有騎兵單位突擊時攻擊加成+5%
  • 所有單位的裝甲+7%
  • +7%對所有近戰單位造成的武器傷害
  • 所有單位的移動速度+10%
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