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HomeHome / Total War: Rome II / Roman Secessionists (Rise of the Republic) / Technologies / Via Strategematum
Via Strategematum
No. Technology research_points cost_per_round Requires Effects Enables
1 Logistics Via Strategematum Tier 1
Logistics
The feet of an army are rooted in its stomach.
400 0 The Second Legion
  • +3% movement range of all armies
  • +10% campaign map movement range
Supply Lines
2 The Example of the Horatii Via Strategematum Tier 2
The Example of the Horatii
Romans, warriors, brothers - in victory and in death.
300 0 The Second Legion
  • +3% movement range of all armies
  • +1 experience gain rate for all agents (all agents)
  • +10% chance of success in all actions (all characters)
Tribuni Militum
3 Supply Lines Via Strategematum Tier 2
Supply Lines
As the world gets bigger, speed becomes essential.
400 0 Logistics
  • +3% movement range of all armies
  • +5% morale for all units
  • +5% replenishment rate for all armies
Ammunition & Grain
4 Ammunition & Grain Via Strategematum Tier 3
Ammunition & Grain
Use the long, barmy days of summer to prepare for the winter ahead.
800 0 Supply Lines
  • +3% movement range of all armies
  • +100% ammunition for units during siege defence battles
  • -50% attritional losses when under siege
  • +2 siege hold-out time for besieged settlements
    (double for city-ports) (all regions)
To Borrow a Catapult Siege Engines
5 Tribuni Militum Via Strategematum Tier 3
Tribuni Militum
Interesting times require appropriate methods.
900 0 The Example of the Horatii
  • +3% movement range of all armies
  • Enables the recruitment of rank 1 spies (all provinces)
  • -5% unit recruitment cost
  • +5% movement range of all armies
  • -5% upkeep costs for all armies
Stipendium & Tributum Practice Castrum
6 To Borrow a Catapult Via Strategematum Tier 4
To Borrow a Catapult
The intelligent recognise good ideas… and steal them!
700 0 Ammunition & Grain
  • +3% movement range of all armies
  • Artillery units unlocked by the Castrum building
  • +15% missile damage for all siege units
Catapulta Diversitas Roman Ballista Roman Polybolos
7 Siege Engines Via Strategematum Tier 5
Siege Engines
"Slowly but surely, we are taking over..."
1200 0 Ammunition & Grain
  • +3% movement range of all armies
  • Increases the number of available siege ladders
  • Increases the number of available siege towers
  • Increases the number of available siege galleries
  • -80% attritional losses when besieging
  • -2 enemy siege hold-out time
    (double for city-ports)
  • Pre-siege: battering ram
8 Stipendium & Tributum Via Strategematum Tier 5
Stipendium & Tributum
"If we wish to keep them figthing for months on end, we must remunerate them accordingly."
1300 0 Tribuni Militum
  • +3% movement range of all armies
  • -5% unit recruitment cost
  • +5% armour for all units
  • -10% upkeep costs for all armies
Combat Posts Academia Militaria
9 Catapulta Diversitas Via Strategematum Tier 6
Catapulta Diversitas
"Piercing precision or blunt force? We can have both…"
1200 0 To Borrow a Catapult
  • +3% movement range of all armies
  • +25% ammunition for artillery units
  • +25% attack range for all siege weapons
  • +20% shots per minute for all siege weapons
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