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Strategy
No. Technology research_points cost_per_round Requires Effects Enables
1 Ammunition & Grain Strategy Tier 1
Ammunition & Grain
Use the long, barmy days of summer to prepare for the winter ahead.
300 0 Inspired Defenders
  • +3% movement range of all armies
  • +33% ammunition for units during siege defence battles
  • +3 siege hold-out time for besieged settlements
    (double for city-ports) (all regions)
Raid & Pillage Siege Engines Military Engineering
2 Siege Engines Strategy Tier 2
Siege Engines
"Slowly but surely, we are taking over..."
300 0 Ammunition & Grain
  • +3% movement range of all armies
  • Increases the number of available siege ladders
  • Increases the number of available siege towers
  • Increases the number of available siege galleries
  • +15% morale for all units when besieging an enemy city
  • Pre-siege: battering ram
To Borrow a Catapult
3 Raid & Pillage Strategy Tier 2
Raid & Pillage
"Let's purify our lands of intruders. It's profitable too…"
400 0 Ammunition & Grain
  • +3% movement range of all armies
  • +25% booty from battle
  • +25% income from raiding
Taming Rome
4 Taming Rome Strategy Tier 3
Taming Rome
"We love our neighbours as one might a dog…"
600 0 Raid & Pillage
  • +3% movement range of all armies
  • +15% melee attack skill for all units against Roman states
  • +15% charge bonus for all units against Romans
The Good, The Bad & The Gauls
5 To Borrow a Catapult Strategy Tier 3
To Borrow a Catapult
The intelligent recognise good ideas… and steal them!
800 0 Siege Engines
  • +3% movement range of all armies
  • Artillery units unlocked by the Military Canteen building
  • +15% ammunition for all units
  • +15% missile damage for all siege units
Catapulta Diversitas Etruscan Ballista Etruscan Polybolos
6 Military Engineering Strategy Tier 4
Military Engineering
Victory in war is as much about preparation as killing.
900 0 Ammunition & Grain
  • +3% movement range of all armies
  • -2 military building construction time (all regions)
  • -33% military building conversion costs (all regions)
  • -20% military building construction costs (all regions)
Mercenary Patrons
7 Mercenary Patrons Strategy Tier 5
Mercenary Patrons
"Looking for a well-paid yet worthy cause? We can provide everything you need…"
1000 0 Military Engineering
  • +3% movement range of all armies
  • +15% morale for all mercenary units
  • -15% mercenary recruitment costs
8 Catapulta Diversitas Strategy Tier 6
Catapulta Diversitas
"Piercing precision or blunt force? We can have both…"
1200 0 To Borrow a Catapult
  • +3% movement range of all armies
  • -15% upkeep cost for artillery units and ships
  • +15% missile damage for all siege units
9 The Good, The Bad & The Gauls Strategy Tier 6
The Good, The Bad & The Gauls
"Study their ways, it shouldn't be hard. Then, overrun them."
1400 0 Taming Rome
  • +3% movement range of all armies
  • +15% shots per minute for all missile units in battles against Gauls
  • +10% melee defence skill for all units against Gauls
  • +5% armour for all units
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