Promises of Glory
The folk must constantly be reminded that days of splendour lie ahead.A barbarian's lifestyle comprised two distinct phases. The first was going to war, where great dangers lurked but fame awaited, with loot to match. The second consisted of days of peace which could be spent drinking, hunting, or indulging in some good old, blissful sloth. For a transition from the latter phase to the former to take place it was the chief's duty to properly motivate his drunken warriors and have them sober up, gather their arms and follow him when the time to fight arose. This he could do by retelling tales of past great deeds, reminding specific people of their fighting prowess, and exaggerating the wealth of the proposed enemy, while simultaneously belittling the strength of their armies.
日本語化: JapanTotalWarとは
Node Set Governance Tier 2 |
research_points 600 |
cost_per_round 0 |
Effects
- +5% 税率
- +6 治安 (全ての州)
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Requires Technologies | Royal Recognition |
Enables |
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