menu
Home家園 / Total War: Rome II / Gallic Rome (Empire Divided) / 科技 / City Planning
City Planning Gallic Rome (Empire Divided)Gallic Rome (Empire Divided) Governance Tier 1

City Planning

Orderly streets and straight intersections - a clear indication of blooming civilisation.

Roman urban planning was based on centuries long Greek tradition and stout Roman logic. The methods of building a new city and constructing a military camp were more or less the same. First, the two main streets were laid out. One of them ran from the east to the west – 'decumanus maximus'. It was intersected by the 'cardo maximus' which had a south-north orientation. In the middle, where the two avenues intersected, which Roman architects designated an area for the city forum. From this basic structure, all other streets spread out at right angles, forming square-shaped districts or 'insulae'; they contained living quarters, shops and possibly smaller alleys between buildings. Further expansion and development of the settlement followed the same principles and many Roman towns served as a foundation for later medieval and even modern cities.

繁體中文化: 巴哈姆特全軍破敵板

Governance

City Planning

Node Set

Governance Tier 1

research_points

400

cost_per_round

0

Effects

  • +5%稅率
  • -20%省會和殖民地的主要連鎖建造費用 (所有區域)
  • -1省會和殖民地的主要連鎖建造時間 (所有區域)
Requires
Requires Technologies Assume PowerAssume Power
Enables
Facebook