![Herbalist](https://www.honga.net/totalwar/rome2/images/rome2/skills/agent_background_spy_alchemist.png) |
Skill Name Herbalist |
Skill Key agent_background_spy_alchemist_barbarian_herbalist |
Skill Node Set Key spy_skills_obsolete |
Unlocked at Rank Rank 0 |
is Background Skill True |
is Female Background Skill False |
is Male Only Background Skill False |
Background Weighting 1 |
Level 1
Unlocked at Rank 0
![](https://www.honga.net/totalwar/rome2/images/rome2/effect_bundles/subterfuge_positive.png)
Assassination > Poison: +4% chance of positive outcome (this_agent_action)
![](https://www.honga.net/totalwar/rome2/images/rome2/effect_bundles/casualties_positive.png)
Poison Provisions: +4% casualties for all units (this_agent_action)
![](https://www.honga.net/totalwar/rome2/images/rome2/effect_bundles/casualties_positive.png)
+4% casualties for all garrison units (this_agent_action)
![](https://www.honga.net/totalwar/rome2/images/rome2/effect_bundles/replenishment_positive.png)
+3% replenishment rate for all units (parent army)
Level 2
Unlocked at Rank 3
![](https://www.honga.net/totalwar/rome2/images/rome2/effect_bundles/subterfuge_positive.png)
Assassination > Poison: +8% chance of positive outcome (this_agent_action)
![](https://www.honga.net/totalwar/rome2/images/rome2/effect_bundles/casualties_positive.png)
Poison Provisions: +8% casualties for all units (this_agent_action)
![](https://www.honga.net/totalwar/rome2/images/rome2/effect_bundles/casualties_positive.png)
+8% casualties for all garrison units (this_agent_action)
![](https://www.honga.net/totalwar/rome2/images/rome2/effect_bundles/replenishment_positive.png)
+6% replenishment rate for all units (parent army)
Level 3
Unlocked at Rank 5
![](https://www.honga.net/totalwar/rome2/images/rome2/effect_bundles/subterfuge_positive.png)
Assassination > Poison: +12% chance of positive outcome (this_agent_action)
![](https://www.honga.net/totalwar/rome2/images/rome2/effect_bundles/casualties_positive.png)
Poison Provisions: +12% casualties for all units (this_agent_action)
![](https://www.honga.net/totalwar/rome2/images/rome2/effect_bundles/casualties_positive.png)
+12% casualties for all garrison units (this_agent_action)
![](https://www.honga.net/totalwar/rome2/images/rome2/effect_bundles/replenishment_positive.png)
+9% replenishment rate for all units (parent army)