![Stalwart Defenders](https://www.honga.net/totalwar/rome2/images/rome2/skills/army_2_stalwart_defenders.png) |
Skill Name Stalwart Defenders |
Skill Key army_2_stalwart_defenders_rome |
Skill Node Set Key army_legacy |
Unlocked at Rank Rank 1 |
is Background Skill False |
is Female Background Skill False |
is Male Only Background Skill False |
Background Weighting 0 |
Level 1
Unlocked at Rank 2
![](https://www.honga.net/totalwar/rome2/images/rome2/effect_bundles/fortification_positive.png)
Defences: +1 barricade (this_army)
![](https://www.honga.net/totalwar/rome2/images/rome2/effect_bundles/fortification_positive.png)
Defences: +1 set of fire balls (this_army)
![](https://www.honga.net/totalwar/rome2/images/rome2/effect_bundles/fortification_positive.png)
Defences: +1 set of spike traps (this_army)
![](https://www.honga.net/totalwar/rome2/images/rome2/effect_bundles/fortification_positive.png)
Defences: +1 set of sudes caltrops (this_army)
Level 1
Unlocked at Rank 1
![](https://www.honga.net/totalwar/rome2/images/rome2/effect_bundles/fortification_positive.png)
Defences: +1 barricade (this_army)
![](https://www.honga.net/totalwar/rome2/images/rome2/effect_bundles/fortification_positive.png)
Defences: +1 set of fire balls (this_army)
![](https://www.honga.net/totalwar/rome2/images/rome2/effect_bundles/fortification_positive.png)
Defences: +1 set of spike traps (this_army)
![](https://www.honga.net/totalwar/rome2/images/rome2/effect_bundles/fortification_positive.png)
Defences: +1 set of sudes caltrops (this_army)
Level 1
Unlocked at Rank 2
![](https://www.honga.net/totalwar/rome2/images/rome2/effect_bundles/fortification_positive.png)
Defences: +1 barricade (this_army)
![](https://www.honga.net/totalwar/rome2/images/rome2/effect_bundles/fortification_positive.png)
Defences: +1 set of fire balls (this_army)
![](https://www.honga.net/totalwar/rome2/images/rome2/effect_bundles/fortification_positive.png)
Defences: +1 set of spike traps (this_army)
![](https://www.honga.net/totalwar/rome2/images/rome2/effect_bundles/fortification_positive.png)
Defences: +1 set of sudes caltrops (this_army)
Level 1
Unlocked at Rank 1
![](https://www.honga.net/totalwar/rome2/images/rome2/effect_bundles/fortification_positive.png)
Defences: +1 barricade (this_army)
![](https://www.honga.net/totalwar/rome2/images/rome2/effect_bundles/fortification_positive.png)
Defences: +1 set of fire balls (this_army)
![](https://www.honga.net/totalwar/rome2/images/rome2/effect_bundles/fortification_positive.png)
Defences: +1 set of spike traps (this_army)
![](https://www.honga.net/totalwar/rome2/images/rome2/effect_bundles/fortification_positive.png)
Defences: +1 set of sudes caltrops (this_army)
Level 1
Unlocked at Rank 2
![](https://www.honga.net/totalwar/rome2/images/rome2/effect_bundles/fortification_positive.png)
Defences: +1 barricade (this_army)
![](https://www.honga.net/totalwar/rome2/images/rome2/effect_bundles/fortification_positive.png)
Defences: +1 set of fire balls (this_army)
![](https://www.honga.net/totalwar/rome2/images/rome2/effect_bundles/fortification_positive.png)
Defences: +1 set of spike traps (this_army)
![](https://www.honga.net/totalwar/rome2/images/rome2/effect_bundles/fortification_positive.png)
Defences: +1 set of sudes caltrops (this_army)
Level 2
Unlocked at Rank 4
![](https://www.honga.net/totalwar/rome2/images/rome2/effect_bundles/fortification_positive.png)
Defences: +2 barricades (this_army)
![](https://www.honga.net/totalwar/rome2/images/rome2/effect_bundles/fortification_positive.png)
Defences: +2 sets of fire balls (this_army)
![](https://www.honga.net/totalwar/rome2/images/rome2/effect_bundles/fortification_positive.png)
Defences: +2 sets of spike traps (this_army)
![](https://www.honga.net/totalwar/rome2/images/rome2/effect_bundles/fortification_positive.png)
Defences: +2 sets of sudes caltrops (this_army)
![](https://www.honga.net/totalwar/rome2/images/rome2/effect_bundles/military_positive.png)
+6% armour for all units (this_army)
![](https://www.honga.net/totalwar/rome2/images/rome2/effect_bundles/defence_positive.png)
+10% melee defence skill for all units (this_army)
![](https://www.honga.net/totalwar/rome2/images/rome2/effect_bundles/accuracy_positive.png)
+3% attack range for all missile infantry and cavalry units (this_army)
Level 2
Unlocked at Rank 2
![](https://www.honga.net/totalwar/rome2/images/rome2/effect_bundles/fortification_positive.png)
Defences: +2 barricades (this_army)
![](https://www.honga.net/totalwar/rome2/images/rome2/effect_bundles/fortification_positive.png)
Defences: +2 sets of fire balls (this_army)
![](https://www.honga.net/totalwar/rome2/images/rome2/effect_bundles/fortification_positive.png)
Defences: +2 sets of spike traps (this_army)
![](https://www.honga.net/totalwar/rome2/images/rome2/effect_bundles/fortification_positive.png)
Defences: +2 sets of sudes caltrops (this_army)
![](https://www.honga.net/totalwar/rome2/images/rome2/effect_bundles/military_positive.png)
+6% armour for all units (this_army)
![](https://www.honga.net/totalwar/rome2/images/rome2/effect_bundles/defence_positive.png)
+10% melee defence skill for all units (this_army)
![](https://www.honga.net/totalwar/rome2/images/rome2/effect_bundles/accuracy_positive.png)
+3% attack range for all missile infantry and cavalry units (this_army)
Level 2
Unlocked at Rank 3
![](https://www.honga.net/totalwar/rome2/images/rome2/effect_bundles/fortification_positive.png)
Defences: +2 barricades (this_army)
![](https://www.honga.net/totalwar/rome2/images/rome2/effect_bundles/fortification_positive.png)
Defences: +2 sets of fire balls (this_army)
![](https://www.honga.net/totalwar/rome2/images/rome2/effect_bundles/fortification_positive.png)
Defences: +2 sets of spike traps (this_army)
![](https://www.honga.net/totalwar/rome2/images/rome2/effect_bundles/fortification_positive.png)
Defences: +2 sets of sudes caltrops (this_army)
![](https://www.honga.net/totalwar/rome2/images/rome2/effect_bundles/military_positive.png)
+6% armour for all units (this_army)
![](https://www.honga.net/totalwar/rome2/images/rome2/effect_bundles/defence_positive.png)
+10% melee defence skill for all units (this_army)
![](https://www.honga.net/totalwar/rome2/images/rome2/effect_bundles/accuracy_positive.png)
+3% attack range for all missile infantry and cavalry units (this_army)
Level 2
Unlocked at Rank 2
![](https://www.honga.net/totalwar/rome2/images/rome2/effect_bundles/fortification_positive.png)
Defences: +2 barricades (this_army)
![](https://www.honga.net/totalwar/rome2/images/rome2/effect_bundles/fortification_positive.png)
Defences: +2 sets of fire balls (this_army)
![](https://www.honga.net/totalwar/rome2/images/rome2/effect_bundles/fortification_positive.png)
Defences: +2 sets of spike traps (this_army)
![](https://www.honga.net/totalwar/rome2/images/rome2/effect_bundles/fortification_positive.png)
Defences: +2 sets of sudes caltrops (this_army)
![](https://www.honga.net/totalwar/rome2/images/rome2/effect_bundles/military_positive.png)
+6% armour for all units (this_army)
![](https://www.honga.net/totalwar/rome2/images/rome2/effect_bundles/defence_positive.png)
+10% melee defence skill for all units (this_army)
![](https://www.honga.net/totalwar/rome2/images/rome2/effect_bundles/accuracy_positive.png)
+3% attack range for all missile infantry and cavalry units (this_army)
Level 2
Unlocked at Rank 3
![](https://www.honga.net/totalwar/rome2/images/rome2/effect_bundles/fortification_positive.png)
Defences: +2 barricades (this_army)
![](https://www.honga.net/totalwar/rome2/images/rome2/effect_bundles/fortification_positive.png)
Defences: +2 sets of fire balls (this_army)
![](https://www.honga.net/totalwar/rome2/images/rome2/effect_bundles/fortification_positive.png)
Defences: +2 sets of spike traps (this_army)
![](https://www.honga.net/totalwar/rome2/images/rome2/effect_bundles/fortification_positive.png)
Defences: +2 sets of sudes caltrops (this_army)
![](https://www.honga.net/totalwar/rome2/images/rome2/effect_bundles/military_positive.png)
+6% armour for all units (this_army)
![](https://www.honga.net/totalwar/rome2/images/rome2/effect_bundles/defence_positive.png)
+10% melee defence skill for all units (this_army)
![](https://www.honga.net/totalwar/rome2/images/rome2/effect_bundles/accuracy_positive.png)
+3% attack range for all missile infantry and cavalry units (this_army)
Level 3
Unlocked at Rank 6
![](https://www.honga.net/totalwar/rome2/images/rome2/effect_bundles/fortification_positive.png)
Defences: +3 barricades (this_army)
![](https://www.honga.net/totalwar/rome2/images/rome2/effect_bundles/fortification_positive.png)
Defences: +3 sets of fire balls (this_army)
![](https://www.honga.net/totalwar/rome2/images/rome2/effect_bundles/fortification_positive.png)
Defences: +3 sets of spike traps (this_army)
![](https://www.honga.net/totalwar/rome2/images/rome2/effect_bundles/fortification_positive.png)
Defences: +3 sets of sudes caltrops (this_army)
![](https://www.honga.net/totalwar/rome2/images/rome2/effect_bundles/military_positive.png)
+12% armour for all units (this_army)
![](https://www.honga.net/totalwar/rome2/images/rome2/effect_bundles/defence_positive.png)
+20% melee defence skill for all units (this_army)
![](https://www.honga.net/totalwar/rome2/images/rome2/effect_bundles/accuracy_positive.png)
+6% attack range for all missile infantry and cavalry units (this_army)
Level 3
Unlocked at Rank 3
![](https://www.honga.net/totalwar/rome2/images/rome2/effect_bundles/fortification_positive.png)
Defences: +3 barricades (this_army)
![](https://www.honga.net/totalwar/rome2/images/rome2/effect_bundles/fortification_positive.png)
Defences: +3 sets of fire balls (this_army)
![](https://www.honga.net/totalwar/rome2/images/rome2/effect_bundles/fortification_positive.png)
Defences: +3 sets of spike traps (this_army)
![](https://www.honga.net/totalwar/rome2/images/rome2/effect_bundles/fortification_positive.png)
Defences: +3 sets of sudes caltrops (this_army)
![](https://www.honga.net/totalwar/rome2/images/rome2/effect_bundles/military_positive.png)
+12% armour for all units (this_army)
![](https://www.honga.net/totalwar/rome2/images/rome2/effect_bundles/defence_positive.png)
+20% melee defence skill for all units (this_army)
![](https://www.honga.net/totalwar/rome2/images/rome2/effect_bundles/accuracy_positive.png)
+6% attack range for all missile infantry and cavalry units (this_army)
Level 3
Unlocked at Rank 4
![](https://www.honga.net/totalwar/rome2/images/rome2/effect_bundles/fortification_positive.png)
Defences: +3 barricades (this_army)
![](https://www.honga.net/totalwar/rome2/images/rome2/effect_bundles/fortification_positive.png)
Defences: +3 sets of fire balls (this_army)
![](https://www.honga.net/totalwar/rome2/images/rome2/effect_bundles/fortification_positive.png)
Defences: +3 sets of spike traps (this_army)
![](https://www.honga.net/totalwar/rome2/images/rome2/effect_bundles/fortification_positive.png)
Defences: +3 sets of sudes caltrops (this_army)
![](https://www.honga.net/totalwar/rome2/images/rome2/effect_bundles/military_positive.png)
+12% armour for all units (this_army)
![](https://www.honga.net/totalwar/rome2/images/rome2/effect_bundles/defence_positive.png)
+20% melee defence skill for all units (this_army)
![](https://www.honga.net/totalwar/rome2/images/rome2/effect_bundles/accuracy_positive.png)
+6% attack range for all missile infantry and cavalry units (this_army)
Level 3
Unlocked at Rank 3
![](https://www.honga.net/totalwar/rome2/images/rome2/effect_bundles/fortification_positive.png)
Defences: +3 barricades (this_army)
![](https://www.honga.net/totalwar/rome2/images/rome2/effect_bundles/fortification_positive.png)
Defences: +3 sets of fire balls (this_army)
![](https://www.honga.net/totalwar/rome2/images/rome2/effect_bundles/fortification_positive.png)
Defences: +3 sets of spike traps (this_army)
![](https://www.honga.net/totalwar/rome2/images/rome2/effect_bundles/fortification_positive.png)
Defences: +3 sets of sudes caltrops (this_army)
![](https://www.honga.net/totalwar/rome2/images/rome2/effect_bundles/military_positive.png)
+12% armour for all units (this_army)
![](https://www.honga.net/totalwar/rome2/images/rome2/effect_bundles/defence_positive.png)
+20% melee defence skill for all units (this_army)
![](https://www.honga.net/totalwar/rome2/images/rome2/effect_bundles/accuracy_positive.png)
+6% attack range for all missile infantry and cavalry units (this_army)
Level 3
Unlocked at Rank 4
![](https://www.honga.net/totalwar/rome2/images/rome2/effect_bundles/fortification_positive.png)
Defences: +3 barricades (this_army)
![](https://www.honga.net/totalwar/rome2/images/rome2/effect_bundles/fortification_positive.png)
Defences: +3 sets of fire balls (this_army)
![](https://www.honga.net/totalwar/rome2/images/rome2/effect_bundles/fortification_positive.png)
Defences: +3 sets of spike traps (this_army)
![](https://www.honga.net/totalwar/rome2/images/rome2/effect_bundles/fortification_positive.png)
Defences: +3 sets of sudes caltrops (this_army)
![](https://www.honga.net/totalwar/rome2/images/rome2/effect_bundles/military_positive.png)
+12% armour for all units (this_army)
![](https://www.honga.net/totalwar/rome2/images/rome2/effect_bundles/defence_positive.png)
+20% melee defence skill for all units (this_army)
![](https://www.honga.net/totalwar/rome2/images/rome2/effect_bundles/accuracy_positive.png)
+6% attack range for all missile infantry and cavalry units (this_army)