Army Traditions |
No. |
Skill |
Name |
Level |
Unlocked at Rank |
Effects |
1 |
![](https://www.honga.net/totalwar/rome2/images/rome2/skills/army_1_accomplished_skirmishers.png) |
(army_1_accomplished_skirmishers)
Accomplished Skirmishers
Hand-to-hand combat is a dangerous business.
|
Level 1 |
Rank 1 |
+3% missile damage inflicted by all missile units (this_army)
|
Level 1 |
Rank 1 |
+3% missile damage inflicted by all missile units (this_army)
|
Level 1 |
Rank 1 |
+3% missile damage inflicted by all missile units (this_army)
|
Level 1 |
Rank 1 |
+3% missile damage inflicted by all missile units (this_army)
|
Level 1 |
Rank 1 |
+3% missile damage inflicted by all missile units (this_army)
|
Level 1 |
Rank 1 |
+3% missile damage inflicted by all missile units (this_army)
|
Level 1 |
Rank 1 |
+3% missile damage inflicted by all missile units (this_army)
|
Level 1 |
Rank 1 |
+3% missile damage inflicted by all missile units (this_army)
|
Level 1 |
Rank 2 |
+3% missile damage inflicted by all missile units (this_army)
|
Level 2 |
Rank 3 |
+6% missile damage inflicted by all missile units (this_army)
+3% shots per minute for all units (this_army)
|
Level 2 |
Rank 2 |
+6% missile damage inflicted by all missile units (this_army)
+3% shots per minute for all units (this_army)
|
Level 2 |
Rank 2 |
+6% missile damage inflicted by all missile units (this_army)
+3% shots per minute for all units (this_army)
|
Level 2 |
Rank 2 |
+6% missile damage inflicted by all missile units (this_army)
+3% shots per minute for all units (this_army)
|
Level 2 |
Rank 2 |
+6% missile damage inflicted by all missile units (this_army)
+3% shots per minute for all units (this_army)
|
Level 2 |
Rank 2 |
+6% missile damage inflicted by all missile units (this_army)
+3% shots per minute for all units (this_army)
|
Level 2 |
Rank 2 |
+6% missile damage inflicted by all missile units (this_army)
+3% shots per minute for all units (this_army)
|
Level 2 |
Rank 2 |
+6% missile damage inflicted by all missile units (this_army)
+3% shots per minute for all units (this_army)
|
Level 2 |
Rank 3 |
+6% missile damage inflicted by all missile units (this_army)
+3% shots per minute for all units (this_army)
|
Level 3 |
Rank 5 |
+9% missile damage inflicted by all missile units (this_army)
+6% shots per minute for all units (this_army)
|
Level 3 |
Rank 3 |
+9% missile damage inflicted by all missile units (this_army)
+6% shots per minute for all units (this_army)
|
Level 3 |
Rank 3 |
+9% missile damage inflicted by all missile units (this_army)
+6% shots per minute for all units (this_army)
|
Level 3 |
Rank 3 |
+9% missile damage inflicted by all missile units (this_army)
+6% shots per minute for all units (this_army)
|
Level 3 |
Rank 3 |
+9% missile damage inflicted by all missile units (this_army)
+6% shots per minute for all units (this_army)
|
Level 3 |
Rank 3 |
+9% missile damage inflicted by all missile units (this_army)
+6% shots per minute for all units (this_army)
|
Level 3 |
Rank 3 |
+9% missile damage inflicted by all missile units (this_army)
+6% shots per minute for all units (this_army)
|
Level 3 |
Rank 3 |
+9% missile damage inflicted by all missile units (this_army)
+6% shots per minute for all units (this_army)
|
Level 3 |
Rank 4 |
+9% missile damage inflicted by all missile units (this_army)
+6% shots per minute for all units (this_army)
|
2 |
![](https://www.honga.net/totalwar/rome2/images/rome2/skills/army_1_artillery_experts.png) |
(army_1_artillery_experts)
Artillery Experts
The firing of great weapons takes a delicacy that few appreciate.
|
Level 1 |
Rank 2 |
+4% shots per minute for all siege weapons (this_army)
|
Level 1 |
Rank 1 |
+4% shots per minute for all siege weapons (this_army)
|
Level 1 |
Rank 1 |
+4% shots per minute for all siege weapons (this_army)
|
Level 2 |
Rank 4 |
+4% missile damage inflicted by all siege weapons (this_army)
+8% shots per minute for all siege weapons (this_army)
|
Level 2 |
Rank 2 |
+4% missile damage inflicted by all siege weapons (this_army)
+8% shots per minute for all siege weapons (this_army)
|
Level 2 |
Rank 2 |
+4% missile damage inflicted by all siege weapons (this_army)
+8% shots per minute for all siege weapons (this_army)
|
Level 3 |
Rank 6 |
+8% missile damage inflicted by all siege weapons (this_army)
+12% shots per minute for all siege weapons (this_army)
|
Level 3 |
Rank 3 |
+8% missile damage inflicted by all siege weapons (this_army)
+12% shots per minute for all siege weapons (this_army)
|
Level 3 |
Rank 3 |
+8% missile damage inflicted by all siege weapons (this_army)
+12% shots per minute for all siege weapons (this_army)
|
3 |
![](https://www.honga.net/totalwar/rome2/images/rome2/skills/army_1_formidable_fighters.png) |
(army_1_formidable_fighters)
Formidable Fighters
Some men are born fighters.
|
Level 1 |
Rank 1 |
+3% weapon damage inflicted by all army units (this_army)
|
Level 1 |
Rank 1 |
+3% weapon damage inflicted by all army units (this_army)
|
Level 1 |
Rank 1 |
+3% weapon damage inflicted by all army units (this_army)
|
Level 1 |
Rank 2 |
+3% weapon damage inflicted by all army units (this_army)
|
Level 1 |
Rank 1 |
+3% weapon damage inflicted by all army units (this_army)
|
Level 2 |
Rank 3 |
+3% melee attack skill for all units (this_army)
+6% weapon damage inflicted by all army units (this_army)
|
Level 2 |
Rank 2 |
+3% melee attack skill for all units (this_army)
+6% weapon damage inflicted by all army units (this_army)
|
Level 2 |
Rank 2 |
+3% melee attack skill for all units (this_army)
+6% weapon damage inflicted by all army units (this_army)
|
Level 2 |
Rank 2 |
+3% melee attack skill for all units (this_army)
+6% weapon damage inflicted by all army units (this_army)
|
Level 2 |
Rank 2 |
+3% melee attack skill for all units (this_army)
+6% weapon damage inflicted by all army units (this_army)
|
Level 3 |
Rank 5 |
+6% melee attack skill for all units (this_army)
+9% weapon damage inflicted by all army units (this_army)
|
Level 3 |
Rank 3 |
+6% melee attack skill for all units (this_army)
+9% weapon damage inflicted by all army units (this_army)
|
Level 3 |
Rank 3 |
+6% melee attack skill for all units (this_army)
+9% weapon damage inflicted by all army units (this_army)
|
Level 3 |
Rank 3 |
+6% melee attack skill for all units (this_army)
+9% weapon damage inflicted by all army units (this_army)
|
Level 3 |
Rank 3 |
+6% melee attack skill for all units (this_army)
+9% weapon damage inflicted by all army units (this_army)
|
4 |
![](https://www.honga.net/totalwar/rome2/images/rome2/skills/army_2_ambushers.png) |
(army_2_ambushers)
Dread Ambushers
"Out of the shadows they came, wreathed in darkness…"
|
Level 1 |
Rank 2 |
+5% morale for all units during ambush battles (this_army)
+5% morale for all units during night battles (this_army)
|
Level 1 |
Rank 2 |
+5% morale for all units during ambush battles (this_army)
+5% morale for all units during night battles (this_army)
|
Level 1 |
Rank 1 |
+5% morale for all units during ambush battles (this_army)
+5% morale for all units during night battles (this_army)
|
Level 2 |
Rank 4 |
+5% chance of successfully launching an ambush (this_army)
+5% chance of anticipating an enemy ambush (this_army)
+10% morale for all units during ambush battles (this_army)
+10% morale for all units during night battles (this_army)
|
Level 2 |
Rank 3 |
+5% chance of successfully launching an ambush (this_army)
+5% chance of anticipating an enemy ambush (this_army)
+10% morale for all units during ambush battles (this_army)
+10% morale for all units during night battles (this_army)
|
Level 2 |
Rank 3 |
+5% chance of successfully launching an ambush (this_army)
+5% chance of anticipating an enemy ambush (this_army)
+10% morale for all units during ambush battles (this_army)
+10% morale for all units during night battles (this_army)
|
Level 3 |
Rank 6 |
+10% chance of successfully launching an ambush (this_army)
+10% chance of anticipating an enemy ambush (this_army)
+15% morale for all units during ambush battles (this_army)
+15% morale for all units during night battles (this_army)
|
Level 3 |
Rank 4 |
+10% chance of successfully launching an ambush (this_army)
+10% chance of anticipating an enemy ambush (this_army)
+15% morale for all units during ambush battles (this_army)
+15% morale for all units during night battles (this_army)
|
Level 3 |
Rank 4 |
+10% chance of successfully launching an ambush (this_army)
+10% chance of anticipating an enemy ambush (this_army)
+15% morale for all units during ambush battles (this_army)
+15% morale for all units during night battles (this_army)
|
5 |
![](https://www.honga.net/totalwar/rome2/images/rome2/skills/army_2_inexorable_conquerors.png) |
(army_2_inexorable_conquerors)
Inexorable Conquerors
When men have no care for the conquered, no one is safe.
|
Level 1 |
Rank 2 |
+3% weapon damage inflicted by all army units (this_army)
+3% missile damage inflicted by all missile units (this_army)
|
Level 1 |
Rank 3 |
+3% weapon damage inflicted by all army units (this_army)
+3% missile damage inflicted by all missile units (this_army)
|
Level 2 |
Rank 4 |
+6% weapon damage inflicted by all army units (this_army)
+6% missile damage inflicted by all missile units (this_army)
+6% morale for all units during battles in foreign territory (this_army)
|
Level 2 |
Rank 4 |
+6% weapon damage inflicted by all army units (this_army)
+6% missile damage inflicted by all missile units (this_army)
+6% morale for all units during battles in foreign territory (this_army)
|
Level 3 |
Rank 6 |
+9% weapon damage inflicted by all army units (this_army)
+9% missile damage inflicted by all missile units (this_army)
+12% morale for all units during battles in foreign territory (this_army)
|
Level 3 |
Rank 5 |
+9% weapon damage inflicted by all army units (this_army)
+9% missile damage inflicted by all missile units (this_army)
+12% morale for all units during battles in foreign territory (this_army)
|
6 |
![](https://www.honga.net/totalwar/rome2/images/rome2/skills/army_2_keepers_peace.png) |
(army_2_keepers_of_peace)
Keepers of the Peace
Someone has to consider peace.
|
Level 1 |
Rank 2 |
+6% morale for all units during battles against raiding armies (this_army)
+2 public order (this_force_local_province)
|
Level 1 |
Rank 1 |
+6% morale for all units during battles against raiding armies (this_army)
+2 public order (this_force_local_province)
|
Level 1 |
Rank 1 |
+6% morale for all units during battles against raiding armies (this_army)
+2 public order (this_force_local_province)
|
Level 1 |
Rank 3 |
+6% morale for all units during battles against raiding armies (this_army)
+2 public order (this_force_local_province)
|
Level 1 |
Rank 1 |
+6% morale for all units during battles against raiding armies (this_army)
+2 public order (this_force_local_province)
|
Level 1 |
Rank 2 |
+6% morale for all units during battles against raiding armies (this_army)
+2 public order (this_force_local_province)
|
Level 1 |
Rank 1 |
+6% morale for all units during battles against raiding armies (this_army)
+2 public order (this_force_local_province)
|
Level 1 |
Rank 1 |
+6% morale for all units during battles against raiding armies (this_army)
+2 public order (this_force_local_province)
|
Level 2 |
Rank 4 |
+5% melee attack skill for all units during battles against raiding armies (this_army)
+5% shots per minute for all missile units during battles against raiding armies (this_army)
+12% morale for all units during battles against raiding armies (this_army)
+4 public order (this_force_local_province)
|
Level 2 |
Rank 2 |
+5% melee attack skill for all units during battles against raiding armies (this_army)
+5% shots per minute for all missile units during battles against raiding armies (this_army)
+12% morale for all units during battles against raiding armies (this_army)
+4 public order (this_force_local_province)
|
Level 2 |
Rank 2 |
+5% melee attack skill for all units during battles against raiding armies (this_army)
+5% shots per minute for all missile units during battles against raiding armies (this_army)
+12% morale for all units during battles against raiding armies (this_army)
+4 public order (this_force_local_province)
|
Level 2 |
Rank 4 |
+5% melee attack skill for all units during battles against raiding armies (this_army)
+5% shots per minute for all missile units during battles against raiding armies (this_army)
+12% morale for all units during battles against raiding armies (this_army)
+4 public order (this_force_local_province)
|
Level 2 |
Rank 3 |
+5% melee attack skill for all units during battles against raiding armies (this_army)
+5% shots per minute for all missile units during battles against raiding armies (this_army)
+12% morale for all units during battles against raiding armies (this_army)
+4 public order (this_force_local_province)
|
Level 2 |
Rank 4 |
+5% melee attack skill for all units during battles against raiding armies (this_army)
+5% shots per minute for all missile units during battles against raiding armies (this_army)
+12% morale for all units during battles against raiding armies (this_army)
+4 public order (this_force_local_province)
|
Level 2 |
Rank 3 |
+5% melee attack skill for all units during battles against raiding armies (this_army)
+5% shots per minute for all missile units during battles against raiding armies (this_army)
+12% morale for all units during battles against raiding armies (this_army)
+4 public order (this_force_local_province)
|
Level 2 |
Rank 3 |
+5% melee attack skill for all units during battles against raiding armies (this_army)
+5% shots per minute for all missile units during battles against raiding armies (this_army)
+12% morale for all units during battles against raiding armies (this_army)
+4 public order (this_force_local_province)
|
Level 3 |
Rank 6 |
+10% melee attack skill for all units during battles against raiding armies (this_army)
+10% shots per minute for all missile units during battles against raiding armies (this_army)
+18% morale for all units during battles against raiding armies (this_army)
+6 public order (this_force_local_province)
|
Level 3 |
Rank 3 |
+10% melee attack skill for all units during battles against raiding armies (this_army)
+10% shots per minute for all missile units during battles against raiding armies (this_army)
+18% morale for all units during battles against raiding armies (this_army)
+6 public order (this_force_local_province)
|
Level 3 |
Rank 3 |
+10% melee attack skill for all units during battles against raiding armies (this_army)
+10% shots per minute for all missile units during battles against raiding armies (this_army)
+18% morale for all units during battles against raiding armies (this_army)
+6 public order (this_force_local_province)
|
Level 3 |
Rank 5 |
+10% melee attack skill for all units during battles against raiding armies (this_army)
+10% shots per minute for all missile units during battles against raiding armies (this_army)
+18% morale for all units during battles against raiding armies (this_army)
+6 public order (this_force_local_province)
|
Level 3 |
Rank 5 |
+10% melee attack skill for all units during battles against raiding armies (this_army)
+10% shots per minute for all missile units during battles against raiding armies (this_army)
+18% morale for all units during battles against raiding armies (this_army)
+6 public order (this_force_local_province)
|
Level 3 |
Rank 6 |
+10% melee attack skill for all units during battles against raiding armies (this_army)
+10% shots per minute for all missile units during battles against raiding armies (this_army)
+18% morale for all units during battles against raiding armies (this_army)
+6 public order (this_force_local_province)
|
Level 3 |
Rank 5 |
+10% melee attack skill for all units during battles against raiding armies (this_army)
+10% shots per minute for all missile units during battles against raiding armies (this_army)
+18% morale for all units during battles against raiding armies (this_army)
+6 public order (this_force_local_province)
|
Level 3 |
Rank 5 |
+10% melee attack skill for all units during battles against raiding armies (this_army)
+10% shots per minute for all missile units during battles against raiding armies (this_army)
+18% morale for all units during battles against raiding armies (this_army)
+6 public order (this_force_local_province)
|
7 |
![](https://www.honga.net/totalwar/rome2/images/rome2/skills/army_2_stalwart_defenders.png) |
(army_2_stalwart_defenders_rome)
Stalwart Defenders
Few can stand strong in the face of impossible odds.
|
Level 1 |
Rank 2 |
Defences: +1 barricade (this_army)
Defences: +1 set of fire balls (this_army)
Defences: +1 set of spike traps (this_army)
Defences: +1 set of sudes caltrops (this_army)
|
Level 1 |
Rank 1 |
Defences: +1 barricade (this_army)
Defences: +1 set of fire balls (this_army)
Defences: +1 set of spike traps (this_army)
Defences: +1 set of sudes caltrops (this_army)
|
Level 1 |
Rank 2 |
Defences: +1 barricade (this_army)
Defences: +1 set of fire balls (this_army)
Defences: +1 set of spike traps (this_army)
Defences: +1 set of sudes caltrops (this_army)
|
Level 1 |
Rank 1 |
Defences: +1 barricade (this_army)
Defences: +1 set of fire balls (this_army)
Defences: +1 set of spike traps (this_army)
Defences: +1 set of sudes caltrops (this_army)
|
Level 1 |
Rank 2 |
Defences: +1 barricade (this_army)
Defences: +1 set of fire balls (this_army)
Defences: +1 set of spike traps (this_army)
Defences: +1 set of sudes caltrops (this_army)
|
Level 2 |
Rank 4 |
Defences: +2 barricades (this_army)
Defences: +2 sets of fire balls (this_army)
Defences: +2 sets of spike traps (this_army)
Defences: +2 sets of sudes caltrops (this_army)
+6% armour for all units (this_army)
+10% melee defence skill for all units (this_army)
+3% attack range for all missile infantry and cavalry units (this_army)
|
Level 2 |
Rank 2 |
Defences: +2 barricades (this_army)
Defences: +2 sets of fire balls (this_army)
Defences: +2 sets of spike traps (this_army)
Defences: +2 sets of sudes caltrops (this_army)
+6% armour for all units (this_army)
+10% melee defence skill for all units (this_army)
+3% attack range for all missile infantry and cavalry units (this_army)
|
Level 2 |
Rank 3 |
Defences: +2 barricades (this_army)
Defences: +2 sets of fire balls (this_army)
Defences: +2 sets of spike traps (this_army)
Defences: +2 sets of sudes caltrops (this_army)
+6% armour for all units (this_army)
+10% melee defence skill for all units (this_army)
+3% attack range for all missile infantry and cavalry units (this_army)
|
Level 2 |
Rank 2 |
Defences: +2 barricades (this_army)
Defences: +2 sets of fire balls (this_army)
Defences: +2 sets of spike traps (this_army)
Defences: +2 sets of sudes caltrops (this_army)
+6% armour for all units (this_army)
+10% melee defence skill for all units (this_army)
+3% attack range for all missile infantry and cavalry units (this_army)
|
Level 2 |
Rank 3 |
Defences: +2 barricades (this_army)
Defences: +2 sets of fire balls (this_army)
Defences: +2 sets of spike traps (this_army)
Defences: +2 sets of sudes caltrops (this_army)
+6% armour for all units (this_army)
+10% melee defence skill for all units (this_army)
+3% attack range for all missile infantry and cavalry units (this_army)
|
Level 3 |
Rank 6 |
Defences: +3 barricades (this_army)
Defences: +3 sets of fire balls (this_army)
Defences: +3 sets of spike traps (this_army)
Defences: +3 sets of sudes caltrops (this_army)
+12% armour for all units (this_army)
+20% melee defence skill for all units (this_army)
+6% attack range for all missile infantry and cavalry units (this_army)
|
Level 3 |
Rank 3 |
Defences: +3 barricades (this_army)
Defences: +3 sets of fire balls (this_army)
Defences: +3 sets of spike traps (this_army)
Defences: +3 sets of sudes caltrops (this_army)
+12% armour for all units (this_army)
+20% melee defence skill for all units (this_army)
+6% attack range for all missile infantry and cavalry units (this_army)
|
Level 3 |
Rank 4 |
Defences: +3 barricades (this_army)
Defences: +3 sets of fire balls (this_army)
Defences: +3 sets of spike traps (this_army)
Defences: +3 sets of sudes caltrops (this_army)
+12% armour for all units (this_army)
+20% melee defence skill for all units (this_army)
+6% attack range for all missile infantry and cavalry units (this_army)
|
Level 3 |
Rank 3 |
Defences: +3 barricades (this_army)
Defences: +3 sets of fire balls (this_army)
Defences: +3 sets of spike traps (this_army)
Defences: +3 sets of sudes caltrops (this_army)
+12% armour for all units (this_army)
+20% melee defence skill for all units (this_army)
+6% attack range for all missile infantry and cavalry units (this_army)
|
Level 3 |
Rank 4 |
Defences: +3 barricades (this_army)
Defences: +3 sets of fire balls (this_army)
Defences: +3 sets of spike traps (this_army)
Defences: +3 sets of sudes caltrops (this_army)
+12% armour for all units (this_army)
+20% melee defence skill for all units (this_army)
+6% attack range for all missile infantry and cavalry units (this_army)
|
8 |
![](https://www.honga.net/totalwar/rome2/images/rome2/skills/army_2_unrelenting_force.png) |
(army_2_unrelenting_force)
Unrelenting Force
When a man no longer fears death, there is no stopping him.
|
Level 1 |
Rank 2 |
+6% campaign map movement range (this_force_general)
+4% charge bonus for all units (this_army)
|
Level 1 |
Rank 3 |
+6% campaign map movement range (this_force_general)
+4% charge bonus for all units (this_army)
|
Level 1 |
Rank 4 |
+6% campaign map movement range (this_force_general)
+4% charge bonus for all units (this_army)
|
Level 1 |
Rank 2 |
+6% campaign map movement range (this_force_general)
+4% charge bonus for all units (this_army)
|
Level 1 |
Rank 4 |
+6% campaign map movement range (this_force_general)
+4% charge bonus for all units (this_army)
|
Level 1 |
Rank 2 |
+6% campaign map movement range (this_force_general)
+4% charge bonus for all units (this_army)
|
Level 1 |
Rank 3 |
+6% campaign map movement range (this_force_general)
+4% charge bonus for all units (this_army)
|
Level 1 |
Rank 3 |
+6% campaign map movement range (this_force_general)
+4% charge bonus for all units (this_army)
|
Level 1 |
Rank 3 |
+6% campaign map movement range (this_force_general)
+4% charge bonus for all units (this_army)
|
Level 2 |
Rank 4 |
+12% campaign map movement range (this_force_general)
+8% charge bonus for all units (this_army)
+3% morale for all units (this_army)
|
Level 2 |
Rank 4 |
+12% campaign map movement range (this_force_general)
+8% charge bonus for all units (this_army)
+3% morale for all units (this_army)
|
Level 2 |
Rank 5 |
+12% campaign map movement range (this_force_general)
+8% charge bonus for all units (this_army)
+3% morale for all units (this_army)
|
Level 2 |
Rank 3 |
+12% campaign map movement range (this_force_general)
+8% charge bonus for all units (this_army)
+3% morale for all units (this_army)
|
Level 2 |
Rank 5 |
+12% campaign map movement range (this_force_general)
+8% charge bonus for all units (this_army)
+3% morale for all units (this_army)
|
Level 2 |
Rank 3 |
+12% campaign map movement range (this_force_general)
+8% charge bonus for all units (this_army)
+3% morale for all units (this_army)
|
Level 2 |
Rank 4 |
+12% campaign map movement range (this_force_general)
+8% charge bonus for all units (this_army)
+3% morale for all units (this_army)
|
Level 2 |
Rank 4 |
+12% campaign map movement range (this_force_general)
+8% charge bonus for all units (this_army)
+3% morale for all units (this_army)
|
Level 2 |
Rank 4 |
+12% campaign map movement range (this_force_general)
+8% charge bonus for all units (this_army)
+3% morale for all units (this_army)
|
Level 3 |
Rank 6 |
+18% campaign map movement range (this_force_general)
+12% charge bonus for all units (this_army)
+6% morale for all units (this_army)
|
Level 3 |
Rank 5 |
+18% campaign map movement range (this_force_general)
+12% charge bonus for all units (this_army)
+6% morale for all units (this_army)
|
Level 3 |
Rank 6 |
+18% campaign map movement range (this_force_general)
+12% charge bonus for all units (this_army)
+6% morale for all units (this_army)
|
Level 3 |
Rank 4 |
+18% campaign map movement range (this_force_general)
+12% charge bonus for all units (this_army)
+6% morale for all units (this_army)
|
Level 3 |
Rank 6 |
+18% campaign map movement range (this_force_general)
+12% charge bonus for all units (this_army)
+6% morale for all units (this_army)
|
Level 3 |
Rank 4 |
+18% campaign map movement range (this_force_general)
+12% charge bonus for all units (this_army)
+6% morale for all units (this_army)
|
Level 3 |
Rank 5 |
+18% campaign map movement range (this_force_general)
+12% charge bonus for all units (this_army)
+6% morale for all units (this_army)
|
Level 3 |
Rank 5 |
+18% campaign map movement range (this_force_general)
+12% charge bonus for all units (this_army)
+6% morale for all units (this_army)
|
Level 3 |
Rank 5 |
+18% campaign map movement range (this_force_general)
+12% charge bonus for all units (this_army)
+6% morale for all units (this_army)
|
9 |
![](https://www.honga.net/totalwar/rome2/images/rome2/skills/army_3_camp_following.png) |
(army_3_camp_following)
Grand Camp Following
The hustle and bustle of camp attracts many interesting characters.
|
Level 1 |
Rank 3 |
-4% upkeep for all land units (this_army)
+8% morale for all units (this_army)
|
Level 1 |
Rank 3 |
-4% upkeep for all land units (this_army)
+8% morale for all units (this_army)
|
Level 1 |
Rank 1 |
-4% upkeep for all land units (this_army)
+8% morale for all units (this_army)
|
Level 1 |
Rank 2 |
-4% upkeep for all land units (this_army)
+8% morale for all units (this_army)
|
Level 1 |
Rank 4 |
-4% upkeep for all land units (this_army)
+8% morale for all units (this_army)
|
Level 1 |
Rank 4 |
-4% upkeep for all land units (this_army)
+8% morale for all units (this_army)
|
Level 2 |
Rank 5 |
+3% replenishment rate for all units (this_army)
-8% upkeep for all land units (this_army)
+16% morale for all units (this_army)
|
Level 2 |
Rank 4 |
+3% replenishment rate for all units (this_army)
-8% upkeep for all land units (this_army)
+16% morale for all units (this_army)
|
Level 2 |
Rank 2 |
+3% replenishment rate for all units (this_army)
-8% upkeep for all land units (this_army)
+16% morale for all units (this_army)
|
Level 2 |
Rank 3 |
+3% replenishment rate for all units (this_army)
-8% upkeep for all land units (this_army)
+16% morale for all units (this_army)
|
Level 2 |
Rank 5 |
+3% replenishment rate for all units (this_army)
-8% upkeep for all land units (this_army)
+16% morale for all units (this_army)
|
Level 2 |
Rank 5 |
+3% replenishment rate for all units (this_army)
-8% upkeep for all land units (this_army)
+16% morale for all units (this_army)
|
Level 3 |
Rank 7 |
+6% replenishment rate for all units (this_army)
-12% upkeep for all land units (this_army)
+24% morale for all units (this_army)
|
Level 3 |
Rank 5 |
+6% replenishment rate for all units (this_army)
-12% upkeep for all land units (this_army)
+24% morale for all units (this_army)
|
Level 3 |
Rank 3 |
+6% replenishment rate for all units (this_army)
-12% upkeep for all land units (this_army)
+24% morale for all units (this_army)
|
Level 3 |
Rank 4 |
+6% replenishment rate for all units (this_army)
-12% upkeep for all land units (this_army)
+24% morale for all units (this_army)
|
Level 3 |
Rank 6 |
+6% replenishment rate for all units (this_army)
-12% upkeep for all land units (this_army)
+24% morale for all units (this_army)
|
Level 3 |
Rank 6 |
+6% replenishment rate for all units (this_army)
-12% upkeep for all land units (this_army)
+24% morale for all units (this_army)
|
10 |
![](https://www.honga.net/totalwar/rome2/images/rome2/skills/army_3_cavalry_masters.png) |
(army_3_cavalry_masters)
Cavalry Masters
Horsemanship is man and beast as one.
|
Level 1 |
Rank 3 |
+6% melee attack skill for all cavalry units (this_army)
+6% melee defence skill for all cavalry units (this_army)
|
Level 1 |
Rank 2 |
+6% melee attack skill for all cavalry units (this_army)
+6% melee defence skill for all cavalry units (this_army)
|
Level 1 |
Rank 2 |
+6% melee attack skill for all cavalry units (this_army)
+6% melee defence skill for all cavalry units (this_army)
|
Level 2 |
Rank 5 |
+8% charge bonus for all cavalry units (this_army)
+12% melee attack skill for all cavalry units (this_army)
+12% melee defence skill for all cavalry units (this_army)
|
Level 2 |
Rank 3 |
+8% charge bonus for all cavalry units (this_army)
+12% melee attack skill for all cavalry units (this_army)
+12% melee defence skill for all cavalry units (this_army)
|
Level 2 |
Rank 3 |
+8% charge bonus for all cavalry units (this_army)
+12% melee attack skill for all cavalry units (this_army)
+12% melee defence skill for all cavalry units (this_army)
|
Level 3 |
Rank 7 |
+16% charge bonus for all cavalry units (this_army)
+18% melee attack skill for all cavalry units (this_army)
+18% melee defence skill for all cavalry units (this_army)
|
Level 3 |
Rank 4 |
+16% charge bonus for all cavalry units (this_army)
+18% melee attack skill for all cavalry units (this_army)
+18% melee defence skill for all cavalry units (this_army)
|
Level 3 |
Rank 4 |
+16% charge bonus for all cavalry units (this_army)
+18% melee attack skill for all cavalry units (this_army)
+18% melee defence skill for all cavalry units (this_army)
|
11 |
![](https://www.honga.net/totalwar/rome2/images/rome2/skills/army_3_barbarian_subjugators.png) |
(army_3_barbarian_subjugators)
Barbarian Subjugators
The might of a barbarian horde is terrifying to behold.
|
Level 1 |
Rank 3 |
+10% morale for all units during battles against barbarian tribes (this_army)
|
Level 2 |
Rank 5 |
+6% melee attack skill for all units during battles against barbarian tribes (this_army)
+6% melee defence skill for all units during battles against barbarian tribes (this_army)
+20% morale for all units during battles against barbarian tribes (this_army)
|
Level 3 |
Rank 7 |
+12% melee attack skill for all units during battles against barbarian tribes (this_army)
+12% melee defence skill for all units during battles against barbarian tribes (this_army)
+30% morale for all units during battles against barbarian tribes (this_army)
|
12 |
![](https://www.honga.net/totalwar/rome2/images/rome2/skills/army_3_indomitable_infantry.png) |
(army_3_indomitable_infantry)
Indomitable Infantry
The bond between fighting men is unbreakable.
|
Level 1 |
Rank 3 |
+4% melee attack skill for all infantry units (this_army)
+4% melee defence skill for all infantry units (this_army)
|
Level 1 |
Rank 2 |
+4% melee attack skill for all infantry units (this_army)
+4% melee defence skill for all infantry units (this_army)
|
Level 1 |
Rank 3 |
+4% melee attack skill for all infantry units (this_army)
+4% melee defence skill for all infantry units (this_army)
|
Level 1 |
Rank 2 |
+4% melee attack skill for all infantry units (this_army)
+4% melee defence skill for all infantry units (this_army)
|
Level 2 |
Rank 5 |
+8% melee attack skill for all infantry units (this_army)
+8% melee defence skill for all infantry units (this_army)
|
Level 2 |
Rank 3 |
+8% melee attack skill for all infantry units (this_army)
+8% melee defence skill for all infantry units (this_army)
|
Level 2 |
Rank 4 |
+8% melee attack skill for all infantry units (this_army)
+8% melee defence skill for all infantry units (this_army)
|
Level 2 |
Rank 3 |
+8% melee attack skill for all infantry units (this_army)
+8% melee defence skill for all infantry units (this_army)
|
Level 3 |
Rank 7 |
+12% melee attack skill for all infantry units (this_army)
+12% melee defence skill for all infantry units (this_army)
|
Level 3 |
Rank 4 |
+12% melee attack skill for all infantry units (this_army)
+12% melee defence skill for all infantry units (this_army)
|
Level 3 |
Rank 5 |
+12% melee attack skill for all infantry units (this_army)
+12% melee defence skill for all infantry units (this_army)
|
Level 3 |
Rank 4 |
+12% melee attack skill for all infantry units (this_army)
+12% melee defence skill for all infantry units (this_army)
|
13 |
![](https://www.honga.net/totalwar/rome2/images/rome2/skills/army_4_veteran_army.png) |
(army_4_battle_hardened)
Veteran Army
Only the best soldiers live to become veterans.
|
Level 1 |
Rank 4 |
+1 experience rank(s) for all recruits (this_force_general)
|
Level 2 |
Rank 6 |
+2 experience rank(s) for all recruits (this_force_general)
+8% morale for all units (this_army)
|
Level 3 |
Rank 8 |
+3 experience rank(s) for all recruits (this_force_general)
+16% morale for all units (this_army)
|