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Rome (Empire Divided) Rome (Empire Divided) Skills & Traditions

Army Traditions

When a force is first mustered it is named, given a unique emblem and, from that point on, creates its own legacy through its actions in the field. This enables the development of traditions that have positive effects in the same way that skills benefit the characters that have them. Some traditions are unique to certain factions, affecting aspects of both battles and campaigns. An force's legacy and traditions forever remain with its emblem, living on long after its original troops have succumbed to their fates. When a new force is raised, you can choose to hand down the legacy of its forebears to your newest recruits.



Army Traditions
No. Skill Name Level Unlocked at Rank Effects
1 (3c_army_1_Accomplished_Skirmishers)
Accomplished Skirmishers
Hand-to-hand combat is a dangerous business.
Level 1 Rank 1 所有遠程單位造成的武器傷害+4% (this_army)
所有單位+3%每分鐘射速 (this_army)
Level 2 Rank 3 所有遠程單位造成的武器傷害+8% (this_army)
所有單位+6%每分鐘射速 (this_army)
Level 3 Rank 5 所有遠程單位造成的武器傷害+12% (this_army)
所有單位+9%每分鐘射速 (this_army)
2 (3c_army_1_Engineering_Experts)
Engineering Experts
When men move the earth itself, are they not like gods?
Level 1 Rank 1 啟用建造中等距離的投石車 (this_army)
-2%工程造價 (本地行省)
所有攻城單位的裝甲+4% (this_army)
Level 2 Rank 3 啟用建造重型投石車 (this_army)
啟用建造中等距離的投石車 (this_army)
-4%工程造價 (本地行省)
所有攻城單位的裝甲+8% (this_army)
Level 3 Rank 5 啟用建造重型投石車 (this_army)
啟用建造中等距離的投石車 (this_army)
-6%工程造價 (本地行省)
所有攻城單位的裝甲+12% (this_army)
3 (3c_army_1_Formidable_Fighters)
Formidable Fighters
Some men are born fighters.
Level 1 Rank 1 為所有單位+3%近戰攻擊技巧 (this_army)
+4%對所有近戰單位造成的武器傷害 (this_army)
Level 2 Rank 3 為所有單位+6%近戰攻擊技巧 (this_army)
+8%對所有近戰單位造成的武器傷害 (this_army)
Level 3 Rank 5 為所有單位+9%近戰攻擊技巧 (this_army)
+12%對所有近戰單位造成的武器傷害 (this_army)
4 (3c_army_1_Keepers_of_the_Peace)
Keepers of the Peace
Someone has to consider peace.
Level 1 Rank 2 -5 Banditry (local province) (this_force_local_province)
當與突襲軍隊交戰時,所有單位+4%近戰攻擊技能 (this_army)
當和突擊軍隊戰鬥的時候所有遠程單位的每分鐘射速+4% (this_army)
當和突擊軍隊戰鬥的時候所有單位的士氣+6% (this_army)
+2公共秩序(角色) (this_force_local_province)
Level 2 Rank 4 -10 Banditry (local province) (this_force_local_province)
當與突襲軍隊交戰時,所有單位+8%近戰攻擊技能 (this_army)
當和突擊軍隊戰鬥的時候所有遠程單位的每分鐘射速+8% (this_army)
當和突擊軍隊戰鬥的時候所有單位的士氣+12% (this_army)
+4公共秩序(角色) (this_force_local_province)
Level 3 Rank 6 -15 Banditry (local province) (this_force_local_province)
當與突襲軍隊交戰時,所有單位+12%近戰攻擊技能 (this_army)
當和突擊軍隊戰鬥的時候所有遠程單位的每分鐘射速+12% (this_army)
當和突擊軍隊戰鬥的時候所有單位的士氣+18% (this_army)
+6公共秩序(角色) (this_force_local_province)
5 (3c_army_1_Artillery_Experts)
Artillery Experts
The firing of great weapons takes a delicacy that few appreciate.
Level 1 Rank 2 +3%由圍攻武器造成的傷害 (this_army)
所有攻城武器的每分鐘射速+4% (this_army)
Level 2 Rank 4 +6%由圍攻武器造成的傷害 (this_army)
所有攻城武器的每分鐘射速+8% (this_army)
Level 3 Rank 6 +9%由圍攻武器造成的傷害 (this_army)
所有攻城武器的每分鐘射速+12% (this_army)
6 (3c_army_1_Dread_Ambushers)
Dread Ambushers
"Out of the shadows they came, wreathed in darkness…"
Level 1 Rank 2 成功發動埋伏的機率+5% (this_army)
預料敵人埋伏機率+5% (this_army)
當遭遇埋伏的時候所有單位的士氣+5% (this_army)
Level 2 Rank 4 成功發動埋伏的機率+10% (this_army)
預料敵人埋伏機率+10% (this_army)
當遭遇埋伏的時候所有單位的士氣+10% (this_army)
Level 3 Rank 6 成功發動埋伏的機率+15% (this_army)
預料敵人埋伏機率+15% (this_army)
當遭遇埋伏的時候所有單位的士氣+15% (this_army)
7 (3c_army_1_Stalwart_Defenders)
Stalwart Defenders
Few can stand strong in the face of impossible odds.
Level 1 Rank 2 防禦:+1路障 (this_army)
防禦:+1套火球 (this_army)
防禦:+1尖刺陷阱 (this_army)
防禦:+1套蒺藜 (this_army)
所有單位的裝甲+4% (this_army)
所有單位的近戰防禦技巧+7% (this_army)
所有單位的遠程攻擊範圍+2% (this_army)
Level 2 Rank 4 防禦:+2路障 (this_army)
防禦:+2套火球 (this_army)
防禦:+2尖刺陷阱 (this_army)
防禦:+2套蒺藜 (this_army)
所有單位的裝甲+8% (this_army)
所有單位的近戰防禦技巧+14% (this_army)
所有單位的遠程攻擊範圍+4% (this_army)
Level 3 Rank 6 防禦:+3路障 (this_army)
防禦:+3套火球 (this_army)
防禦:+3尖刺陷阱 (this_army)
防禦:+3套蒺藜 (this_army)
所有單位的裝甲+12% (this_army)
所有單位的近戰防禦技巧+21% (this_army)
所有單位的遠程攻擊範圍+6% (this_army)
8 (3c_army_2_Inexorable_Conquerors)
Inexorable Conquerors
A swarm of locusts destroys everything in its path.
Level 1 Rank 2 +3%對所有近戰單位造成的武器傷害 (this_army)
所有遠程單位造成的武器傷害+3% (this_army)
在外國領土戰鬥時,所有單位+4%士氣 (this_army)
Level 2 Rank 4 +6%對所有近戰單位造成的武器傷害 (this_army)
所有遠程單位造成的武器傷害+6% (this_army)
在外國領土戰鬥時,所有單位+8%士氣 (this_army)
Level 3 Rank 6 +9%對所有近戰單位造成的武器傷害 (this_army)
所有遠程單位造成的武器傷害+9% (this_army)
在外國領土戰鬥時,所有單位+12%士氣 (this_army)
9 (3c_army_2_Unrelenting_Force)
Unrelenting Force
When a man no longer fears death, there is no stopping him.
Level 1 Rank 2 戰役地圖移動範圍+6% (this_force_general)
+4%對所有單位造成突擊時攻擊加成 (this_army)
所有單位士氣+2% (this_army)
Level 2 Rank 4 戰役地圖移動範圍+12% (this_force_general)
+8%對所有單位造成突擊時攻擊加成 (this_army)
所有單位士氣+4% (this_army)
Level 3 Rank 6 戰役地圖移動範圍+18% (this_force_general)
+12%對所有單位造成突擊時攻擊加成 (this_army)
所有單位士氣+6% (this_army)
10 (3c_army_3_Auxiliary_Corps)
Auxiliary Corps
The wise commander always considers the consequences of defeat.
Level 1 Rank 3 輔助單位招募費用-5% (this_army)
所有輔助單位的士氣+7% (this_army)
-7%輔助單位維護費用 (this_army)
Level 2 Rank 5 輔助單位招募費用-10% (this_army)
所有輔助單位的士氣+14% (this_army)
-14%輔助單位維護費用 (this_army)
Level 3 Rank 7 輔助單位招募費用-15% (this_army)
所有輔助單位的士氣+21% (this_army)
-21%輔助單位維護費用 (this_army)
11 (3c_army_3_Barbarian_Subjugators)
Barbarian Subjugators
The might of a barbarian horde is terrifying to behold.
Level 1 Rank 3 當和野蠻人戰鬥的時候所有單位的近戰攻擊技巧+4% (this_army)
當和野蠻人戰鬥的時候所有單位的近戰防禦技巧+4% (this_army)
當和野蠻人戰鬥時所有單位的士氣+10% (this_army)
Level 1 Rank 1 當和野蠻人戰鬥的時候所有單位的近戰攻擊技巧+4% (this_army)
當和野蠻人戰鬥的時候所有單位的近戰防禦技巧+4% (this_army)
當和野蠻人戰鬥時所有單位的士氣+10% (this_army)
Level 1 Rank 2 當和野蠻人戰鬥的時候所有單位的近戰攻擊技巧+4% (this_army)
當和野蠻人戰鬥的時候所有單位的近戰防禦技巧+4% (this_army)
當和野蠻人戰鬥時所有單位的士氣+10% (this_army)
Level 1 Rank 2 當和野蠻人戰鬥的時候所有單位的近戰攻擊技巧+4% (this_army)
當和野蠻人戰鬥的時候所有單位的近戰防禦技巧+4% (this_army)
當和野蠻人戰鬥時所有單位的士氣+10% (this_army)
Level 2 Rank 5 當和野蠻人戰鬥的時候所有單位的近戰攻擊技巧+8% (this_army)
當和野蠻人戰鬥的時候所有單位的近戰防禦技巧+8% (this_army)
當和野蠻人戰鬥時所有單位的士氣+20% (this_army)
Level 2 Rank 2 當和野蠻人戰鬥的時候所有單位的近戰攻擊技巧+8% (this_army)
當和野蠻人戰鬥的時候所有單位的近戰防禦技巧+8% (this_army)
當和野蠻人戰鬥時所有單位的士氣+20% (this_army)
Level 2 Rank 3 當和野蠻人戰鬥的時候所有單位的近戰攻擊技巧+8% (this_army)
當和野蠻人戰鬥的時候所有單位的近戰防禦技巧+8% (this_army)
當和野蠻人戰鬥時所有單位的士氣+20% (this_army)
Level 2 Rank 3 當和野蠻人戰鬥的時候所有單位的近戰攻擊技巧+8% (this_army)
當和野蠻人戰鬥的時候所有單位的近戰防禦技巧+8% (this_army)
當和野蠻人戰鬥時所有單位的士氣+20% (this_army)
Level 3 Rank 7 當和野蠻人戰鬥的時候所有單位的近戰攻擊技巧+12% (this_army)
當和野蠻人戰鬥的時候所有單位的近戰防禦技巧+12% (this_army)
當和野蠻人戰鬥時所有單位的士氣+30% (this_army)
Level 3 Rank 3 當和野蠻人戰鬥的時候所有單位的近戰攻擊技巧+12% (this_army)
當和野蠻人戰鬥的時候所有單位的近戰防禦技巧+12% (this_army)
當和野蠻人戰鬥時所有單位的士氣+30% (this_army)
Level 3 Rank 4 當和野蠻人戰鬥的時候所有單位的近戰攻擊技巧+12% (this_army)
當和野蠻人戰鬥的時候所有單位的近戰防禦技巧+12% (this_army)
當和野蠻人戰鬥時所有單位的士氣+30% (this_army)
Level 3 Rank 4 當和野蠻人戰鬥的時候所有單位的近戰攻擊技巧+12% (this_army)
當和野蠻人戰鬥的時候所有單位的近戰防禦技巧+12% (this_army)
當和野蠻人戰鬥時所有單位的士氣+30% (this_army)
12 (3c_army_3_Cavalry_Masters)
Cavalry Masters
Horsemanship is when man and beast are one.
Level 1 Rank 3 所有騎兵單位突擊時攻擊加成+6% (this_army)
所有騎兵單位的近戰攻擊技巧+6% (this_army)
所有騎兵單位的近戰防禦技巧+6% (this_army)
Level 2 Rank 5 所有騎兵單位突擊時攻擊加成+12% (this_army)
所有騎兵單位的近戰攻擊技巧+12% (this_army)
所有騎兵單位的近戰防禦技巧+12% (this_army)
Level 3 Rank 7 所有騎兵單位突擊時攻擊加成+18% (this_army)
所有騎兵單位的近戰攻擊技巧+18% (this_army)
所有騎兵單位的近戰防禦技巧+18% (this_army)
13 (3c_army_3_Grand_Camp_Following)
Grand Camp Following
The hustle and bustle of camp attracts many interesting characters.
Level 1 Rank 3 所有單位+2%補給率 (this_army)
所有的陸地單位保養-4% (this_army)
所有單位士氣+8% (this_army)
Level 1 Rank 2 所有單位+2%補給率 (this_army)
所有的陸地單位保養-4% (this_army)
所有單位士氣+8% (this_army)
Level 1 Rank 1 所有單位+2%補給率 (this_army)
所有的陸地單位保養-4% (this_army)
所有單位士氣+8% (this_army)
Level 1 Rank 1 所有單位+2%補給率 (this_army)
所有的陸地單位保養-4% (this_army)
所有單位士氣+8% (this_army)
Level 2 Rank 5 所有單位+4%補給率 (this_army)
所有的陸地單位保養-8% (this_army)
所有單位士氣+16% (this_army)
Level 2 Rank 3 所有單位+4%補給率 (this_army)
所有的陸地單位保養-8% (this_army)
所有單位士氣+16% (this_army)
Level 2 Rank 2 所有單位+4%補給率 (this_army)
所有的陸地單位保養-8% (this_army)
所有單位士氣+16% (this_army)
Level 2 Rank 2 所有單位+4%補給率 (this_army)
所有的陸地單位保養-8% (this_army)
所有單位士氣+16% (this_army)
Level 3 Rank 7 所有單位+6%補給率 (this_army)
所有的陸地單位保養-12% (this_army)
所有單位士氣+24% (this_army)
Level 3 Rank 4 所有單位+6%補給率 (this_army)
所有的陸地單位保養-12% (this_army)
所有單位士氣+24% (this_army)
Level 3 Rank 3 所有單位+6%補給率 (this_army)
所有的陸地單位保養-12% (this_army)
所有單位士氣+24% (this_army)
Level 3 Rank 3 所有單位+6%補給率 (this_army)
所有的陸地單位保養-12% (this_army)
所有單位士氣+24% (this_army)
14 (3c_army_3_Indomitable_Legionaries)
Indomitable Legionaries
Men grow strong through rigorous training and the blood of their enemies.
Level 1 Rank 3 所有壯年步兵單位的近戰攻擊技巧+6% (this_army)
所有壯年步兵單位造成的武器傷害+4% (this_army)
所有壯年步兵單位的近戰防禦技巧+6% (this_army)
Level 2 Rank 5 所有壯年步兵單位的近戰攻擊技巧+12% (this_army)
所有壯年步兵單位造成的武器傷害+8% (this_army)
所有壯年步兵單位的近戰防禦技巧+12% (this_army)
Level 3 Rank 7 所有壯年步兵單位的近戰攻擊技巧+18% (this_army)
所有壯年步兵單位造成的武器傷害+12% (this_army)
所有壯年步兵單位的近戰防禦技巧+18% (this_army)
15 (3c_army_3_Mercenary_Host)
Mercenary Host
Gold invariably buys many deadly friends.
Level 1 Rank 3 雇傭兵單位雇傭費用-5% (this_force_general)
所有雇傭兵單位的士氣+7% (this_army)
雇傭單位-7%維護費用 (this_force)
Level 2 Rank 5 雇傭兵單位雇傭費用-10% (this_force_general)
所有雇傭兵單位的士氣+14% (this_army)
雇傭單位-14%維護費用 (this_force)
Level 3 Rank 7 雇傭兵單位雇傭費用-15% (this_force_general)
所有雇傭兵單位的士氣+21% (this_army)
雇傭單位-21%維護費用 (this_force)
16 (3c_army_4_True_Romans)
True Romans
The hallmark of Roman supremacy.
Level 1 Rank 4 +6% melee attack skill for all units against other Roman states (this_army)
+6% melee defence skill for all units against other Roman states (this_army)
+4% morale for all units during battles against other Latin factions (this_army)
Level 2 Rank 6 +12% melee attack skill for all units against other Roman states (this_army)
+12% melee defence skill for all units against other Roman states (this_army)
+8% morale for all units during battles against other Latin factions (this_army)
Level 3 Rank 8 +18% melee attack skill for all units against other Roman states (this_army)
+18% melee defence skill for all units against other Roman states (this_army)
+12% morale for all units during battles against other Latin factions (this_army)
17 (3c_army_4_Veteran_Army)
Veteran Army
Only the best soldiers live to become veterans.
Level 1 Rank 4 所有新兵的經驗等級+1 (this_force_general)
所有單位士氣+5% (this_army)
Level 1 Rank 4 所有新兵的經驗等級+1 (this_force_general)
所有單位士氣+5% (this_army)
Level 1 Rank 4 所有新兵的經驗等級+1 (this_force_general)
所有單位士氣+5% (this_army)
Level 1 Rank 4 所有新兵的經驗等級+1 (this_force_general)
所有單位士氣+5% (this_army)
Level 1 Rank 4 所有新兵的經驗等級+1 (this_force_general)
所有單位士氣+5% (this_army)
Level 1 Rank 4 所有新兵的經驗等級+1 (this_force_general)
所有單位士氣+5% (this_army)
Level 1 Rank 4 所有新兵的經驗等級+1 (this_force_general)
所有單位士氣+5% (this_army)
Level 1 Rank 4 所有新兵的經驗等級+1 (this_force_general)
所有單位士氣+5% (this_army)
Level 1 Rank 4 所有新兵的經驗等級+1 (this_force_general)
所有單位士氣+5% (this_army)
Level 1 Rank 4 所有新兵的經驗等級+1 (this_force_general)
所有單位士氣+5% (this_army)
Level 2 Rank 6 所有新兵的經驗等級+2 (this_force_general)
所有單位士氣+10% (this_army)
Level 2 Rank 5 所有新兵的經驗等級+2 (this_force_general)
所有單位士氣+10% (this_army)
Level 2 Rank 5 所有新兵的經驗等級+2 (this_force_general)
所有單位士氣+10% (this_army)
Level 2 Rank 5 所有新兵的經驗等級+2 (this_force_general)
所有單位士氣+10% (this_army)
Level 2 Rank 5 所有新兵的經驗等級+2 (this_force_general)
所有單位士氣+10% (this_army)
Level 2 Rank 5 所有新兵的經驗等級+2 (this_force_general)
所有單位士氣+10% (this_army)
Level 2 Rank 5 所有新兵的經驗等級+2 (this_force_general)
所有單位士氣+10% (this_army)
Level 2 Rank 5 所有新兵的經驗等級+2 (this_force_general)
所有單位士氣+10% (this_army)
Level 2 Rank 5 所有新兵的經驗等級+2 (this_force_general)
所有單位士氣+10% (this_army)
Level 2 Rank 5 所有新兵的經驗等級+2 (this_force_general)
所有單位士氣+10% (this_army)
Level 3 Rank 8 所有新兵的經驗等級+3 (this_force_general)
所有單位士氣+15% (this_army)
Level 3 Rank 6 所有新兵的經驗等級+3 (this_force_general)
所有單位士氣+15% (this_army)
Level 3 Rank 6 所有新兵的經驗等級+3 (this_force_general)
所有單位士氣+15% (this_army)
Level 3 Rank 6 所有新兵的經驗等級+3 (this_force_general)
所有單位士氣+15% (this_army)
Level 3 Rank 6 所有新兵的經驗等級+3 (this_force_general)
所有單位士氣+15% (this_army)
Level 3 Rank 6 所有新兵的經驗等級+3 (this_force_general)
所有單位士氣+15% (this_army)
Level 3 Rank 6 所有新兵的經驗等級+3 (this_force_general)
所有單位士氣+15% (this_army)
Level 3 Rank 6 所有新兵的經驗等級+3 (this_force_general)
所有單位士氣+15% (this_army)
Level 3 Rank 6 所有新兵的經驗等級+3 (this_force_general)
所有單位士氣+15% (this_army)
Level 3 Rank 6 所有新兵的經驗等級+3 (this_force_general)
所有單位士氣+15% (this_army)
18 (3c_army_4_Wrath_of_Sol_Invictus)
Wrath of Sol Invictus
Carrying the banner of the Unconquered Sun.
Level 1 Rank 4 所有單位的裝甲+5% (this_army)
+5%對所有單位造成突擊時攻擊加成 (this_army)
+5%對所有近戰單位造成的武器傷害 (this_army)
Level 2 Rank 6 所有單位的裝甲+10% (this_army)
+10%對所有單位造成突擊時攻擊加成 (this_army)
+10%對所有近戰單位造成的武器傷害 (this_army)
Level 3 Rank 8 所有單位的裝甲+15% (this_army)
+15%對所有單位造成突擊時攻擊加成 (this_army)
+15%對所有近戰單位造成的武器傷害 (this_army)