(小さな街) |
No. |
Building |
Create Time |
Create Cost |
Effects |
Garrison Units |
Recruitable Units |
1 |
 |
(小さな街) Level 1
村
Communities thrive and grow on common ground and interests.
|
2 |
1200 |
+1% 全収入源の収入 (regions_in_this_province)
50 生活水準向上による収入 (this_building)
+1 ターン毎の発展 (this_province)
+12 国境の視界 (this_region)
|
|
|
2 |
 |
(小さな街) Level 2
交易集落
Wine breeds friendship, just as grain brings profit.
|
3 |
1800 |
-1 食料 (this_region)
+3% 全商業による収入 (regions_in_this_province)
100 地域商業による収入 (this_building)
+2 ターン毎の発展 (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+12 国境の視界 (this_region)
|
|
|
3 |
 |
(小さな街) Level 2
農業集落
No sight can bring such joy as an orchard in bloom.
|
3 |
1800 |
-1 食料 (this_region)
100 農耕(農業)による収入 (this_building)
+3% 農耕・畜産による収入 (regions_in_this_province)
+2 ターン毎の発展 (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+12 国境の視界 (this_region)
|
|
|
4 |
 |
(小さな街) Level 2
計画集落
"Here, in the shade - it's the perfect spot for a temple to Jupiter."
|
3 |
1900 |
-1 食料 (this_region)
+2% 全収入源の収入 (regions_in_this_province)
100 生活水準向上による収入 (this_building)
+2 ターン毎の発展 (this_province)
+1 ターン毎の治安 (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+12 国境の視界 (this_region)
|
|
|
5 |
 |
(小さな街) Level 3
交易町
"The finest sausages in all of Brundisium, made to our secret recipe!"
|
5 |
2700 |
-4 食料 (this_region)
+6% 全商業による収入 (regions_in_this_province)
150 地域商業による収入 (this_building)
+3 ターン毎の発展 (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+12 国境の視界 (this_region)
|
|
|
6 |
 |
(小さな街) Level 3
農業町
Competition is the meadow in which profits flourish.
|
5 |
2600 |
-4 食料 (this_region)
150 農耕(農業)による収入 (this_building)
+6% 農耕・畜産による収入 (regions_in_this_province)
+3 ターン毎の発展 (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+12 国境の視界 (this_region)
|
|
|
7 |
 |
(小さな街) Level 3
計画町
Three Senatorial visits in a month! Nice to see Rome has noticed us at last."
|
5 |
2700 |
-4 食料 (this_region)
+4% 全収入源の収入 (regions_in_this_province)
150 生活水準向上による収入 (this_building)
+3 ターン毎の発展 (this_province)
+2 ターン毎の治安 (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+12 国境の視界 (this_region)
|
|
|
8 |
 |
(小さな街) Level 4
交易コロニア
As a town grows it develops expensive new appetites, and there's always a seller.
|
8 |
3700 |
-8 食料 (this_region)
+9% 全商業による収入 (regions_in_this_province)
200 地域商業による収入 (this_building)
+4 ターン毎の発展 (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+12 国境の視界 (this_region)
|
|
|
9 |
 |
(小さな街) Level 4
農業コロニア
"You want a taste of the underworld? Visit the cattle sheds at noon."
|
8 |
3600 |
-8 食料 (this_region)
200 農耕(農業)による収入 (this_building)
+9% 農耕・畜産による収入 (regions_in_this_province)
+4 ターン毎の発展 (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+12 国境の視界 (this_region)
|
|
|
10 |
 |
(小さな街) Level 4
計画コロニア
"And how do we attract scholars without a library? Perhaps it's time to raise the taxes..."
|
8 |
3800 |
-8 食料 (this_region)
+6% 全収入源の収入 (regions_in_this_province)
200 生活水準向上による収入 (this_building)
+4 ターン毎の発展 (this_province)
+3 ターン毎の治安 (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+12 国境の視界 (this_region)
|
|
|