Port | ||||||
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No. | Building | Create Time | Create Cost | Effects | Garrison Units | Recruitable Units |
1 |
Port Level 1 Port A port is a gateway to the world of trade and military adventure. |
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2 | 800 |
30 wealth from maritime commerce (this_building) |
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2 |
Port Level 2 Harbour When ships can find safe haven, the people will prosper. |
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3 | 1700 |
-1 food (this_region) 60 wealth from local commerce (this_building) 120 wealth from maritime commerce (this_building) |
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3 |
Port Level 2 Shipwright The rule of law allows trade to flourish, even at sea. |
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3 | 1600 |
70 wealth from manufacturing (industry) (this_building) |
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4 |
Port Level 2 Military Wharf He who commands the sea goes where he wills, and fights where he wills. |
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3 | 2100 |
-1 food (this_region) 70 wealth from manufacturing (industry) (this_building) |
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5 |
Port Level 2 Fishing Port Fish are always good, but fish sauce is more welcome still to a good Roman! |
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3 | 1500 |
6 food (this_region) 40 wealth from maritime commerce (this_building) -2 public order per turn (squalor) (this_province) |
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6 |
Port Level 3 Trading Port Without trade, the people cannot flourish and enjoy prosperity. |
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5 | 3400 |
-4 food (this_region) 120 wealth from local commerce (this_building) 240 wealth from maritime commerce (this_building) |
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7 |
Port Level 3 Docks Within the timber is a ship waiting to be born. |
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5 | 2900 |
140 wealth from manufacturing (industry) (this_building) |
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8 |
Port Level 3 Drydock A drydock aids the construction and maintenance of any battlefleet. |
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5 | 3800 |
-4 food (this_region) 140 wealth from manufacturing (industry) (this_building) |
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9 |
Port Level 3 Fishmonger Fish, to different degrees of freshness, can feed a whole city. |
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5 | 2300 |
9 food (this_region) 50 wealth from maritime commerce (this_building) -4 public order per turn (squalor) (this_province) |
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10 |
Port Level 4 Coastal Patrol Trade is the lifeblood of an empire, even more than military might. |
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8 | 4900 |
210 wealth from manufacturing (industry) (this_building) |
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11 |
Port Level 4 Portus Classis The fleet headquarters embodies both symbolic and practical seapower. |
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8 | 5900 |
-8 food (this_region) 210 wealth from manufacturing (industry) (this_building) |
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12 |
Port Level 4 Forum Piscarium The bounty of Neptune's depths feeds both gourmets and gutter-trash. |
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8 | 3100 |
12 food (this_region) 60 wealth from maritime commerce (this_building) -8 public order per turn (squalor) (this_province) |
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13 |
Port Level 4 Emporium What cannot be bought is not worth buying. |
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8 | 5600 |
-8 food (this_region) 180 wealth from local commerce (this_building) 360 wealth from maritime commerce (this_building) |
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