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HomeHome / Total War: Rome II / Octavian's Secessionists (Imperator Augustus) / Buildings / City Centre Buildings
City Centre
No. Building Create Time Create Cost Effects Garrison Units Recruitable Units
1 Public Forum City Centre Level 1
Public Forum
More than just a marketplace, the forum is the hub of all society.
2 700 50 wealth from local commerce (this_building)
+1 public order per turn (this_province)
2 Amphitheatre City Centre Level 2
Amphitheatre
A good death met with dignity shows the virtues of a proper Roman life.
3 1400 -1 food (this_region)
60 wealth from entertainment (culture) (this_building)
+5 public order per turn (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
3 Wine Trader City Centre Level 2
Wine Trader
Hic!
3 1700 -1 food (this_region)
+10% wealth from culture (regions_in_this_province)
80 wealth from local commerce (this_building)
+1 public order per turn (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+6% tariff income from trade agreements (this_faction)
4 Delicatessen City Centre Level 2
Delicatessen
Where would a Roman be without the finer things in life to adorn his dinner table?
3 1100 5 food (this_region)
+10% wealth from agriculture (regions_in_this_province)
70 wealth from local commerce (this_building)
-2 public order per turn (squalor) (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
5 Slave Trader City Centre Level 2
Slave Trader
Slaves are the sinews of an empire. Nothing can be achieved without them.
3 4000 +10% wealth from agriculture (regions_in_this_province)
+10% wealth from industry (regions_in_this_province)
100 wealth from local commerce (this_building)
-4 public order per turn (squalor) (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
Reduces slave population decline (this_province)
+25% wealth generated by slaves (this_province)
6 Library City Centre Level 2
Library
A library is the memory of an entire people.
3 1300 -1 food (this_region)
70 wealth from learning (culture) (this_building)
+6% research rate (this_faction)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
7 Cattle Trader City Centre Level 2
Cattle Trader
The easiest way of keeping meat fresh is to keep it alive.
3 1600 +10% wealth from agriculture (regions_in_this_province)
120 wealth from local commerce (this_building)
-1 public order per turn (squalor) (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
8 Gladiator School City Centre Level 3
Gladiator School
Whipped with rods, burned by fire, and taught to handle the blade.
5 5100 -4 food (this_region)
130 wealth from entertainment (culture) (this_building)
+12 public order per turn (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
9 Wine Shop City Centre Level 3
Wine Shop
An honest wine merchant is always happy to drink his own wares.
5 4200 -4 food (this_region)
+20% wealth from culture (regions_in_this_province)
160 wealth from local commerce (this_building)
+2 public order per turn (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+12% tariff income from trade agreements (this_faction)
10 Taberna City Centre Level 3
Taberna
Fine dining and good drinking are welcome accomplishments of civilisation.
5 2200 8 food (this_region)
+20% wealth from agriculture (regions_in_this_province)
100 wealth from local commerce (this_building)
-4 public order per turn (squalor) (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
11 Graecostadium City Centre Level 3
Graecostadium
A Greek slave is not just a strong back, but a good mind too.
5 11500 +20% wealth from agriculture (regions_in_this_province)
+20% wealth from industry (regions_in_this_province)
250 wealth from local commerce (this_building)
-8 public order per turn (squalor) (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
Reduces slave population decline (this_province)
+50% wealth generated by slaves (this_province)
12 Archives City Centre Level 3
Archives
When all is recorded and remembered, society can be organised.
5 2700 -4 food (this_region)
100 wealth from learning (culture) (this_building)
+12% research rate (this_faction)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
13 Slaughterhouse City Centre Level 3
Slaughterhouse
The appetites of the people must be fed.
5 3700 +20% wealth from agriculture (regions_in_this_province)
240 wealth from local commerce (this_building)
-3 public order per turn (squalor) (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
14 Circus City Centre Level 4
Circus
There is blood and glory on the sands, for all men to see.
8 10300 -8 food (this_region)
200 wealth from entertainment (culture) (this_building)
+24 public order per turn (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
15 Forum Vinarium City Centre Level 4
Forum Vinarium
Grapes grow everywhere, but wine flows only where it is bought.
8 8800 -8 food (this_region)
+30% wealth from culture (regions_in_this_province)
320 wealth from local commerce (this_building)
+3 public order per turn (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+18% tariff income from trade agreements (this_faction)
16 Forum Cuppedinis City Centre Level 4
Forum Cuppedinis
If you cannot buy it, you did not really want to eat it in the first place.
8 3800 14 food (this_region)
+30% wealth from agriculture (regions_in_this_province)
150 wealth from local commerce (this_building)
-8 public order per turn (squalor) (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
17 Scriptorium City Centre Level 4
Scriptorium
A book copied is a civilisation strengthened.
8 5800 -8 food (this_region)
150 wealth from learning (culture) (this_building)
+24% research rate (this_faction)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
18 Forum Boarium City Centre Level 4
Forum Boarium
If it walks upon four legs, the discerning gourmand can find it here.
8 8400 +30% wealth from agriculture (regions_in_this_province)
480 wealth from local commerce (this_building)
-6 public order per turn (squalor) (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
19 Colosseum City Centre Level 5
Colosseum
Which is more important: grain for the bakeries, or sand for the arena?
12 13600 -8 food (this_region)
500 wealth from entertainment (culture) (this_building)
+12 public order per turn (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+2 influence per turn for your political party (this_faction)
20 Circus Maximus City Centre Level 5
Circus Maximus
It's more than racing: supporting a team is life, death and eternal loyalty for the fans…
12 13900 -8 food (this_region)
160 wealth from entertainment (culture) (this_building)
+30 public order per turn (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+2 influence per turn for your political party (this_faction)
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