Home / Total War: Rome II / Antony's Secessionists (Imperator Augustus) / Buildings / City Centre Buildings
City Centre | ||||||
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No. | Building | Create Time | Create Cost | Effects | Garrison Units | Recruitable Units |
1 |
City Centre Level 1 Public Forum More than just a marketplace, the forum is the hub of all society. |
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2 | 700 |
50 wealth from local commerce (this_building) +1 public order per turn (this_province) |
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2 |
City Centre Level 2 Amphitheatre A good death met with dignity shows the virtues of a proper Roman life. |
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3 | 1400 |
-1 food (this_region) 60 wealth from entertainment (culture) (this_building) +5 public order per turn (this_province) [NOT DISPLAYED] Drives the road levels between settlements (this_region) |
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3 |
City Centre Level 2 Wine Trader Hic! |
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3 | 1700 |
-1 food (this_region) +10% wealth from culture (regions_in_this_province) 80 wealth from local commerce (this_building) +1 public order per turn (this_province) [NOT DISPLAYED] Drives the road levels between settlements (this_region) +6% tariff income from trade agreements (this_faction) |
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4 |
City Centre Level 2 Delicatessen Where would a Roman be without the finer things in life to adorn his dinner table? |
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3 | 1100 |
5 food (this_region) +10% wealth from agriculture (regions_in_this_province) 70 wealth from local commerce (this_building) -2 public order per turn (squalor) (this_province) [NOT DISPLAYED] Drives the road levels between settlements (this_region) |
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5 |
City Centre Level 2 Slave Trader Slaves are the sinews of an empire. Nothing can be achieved without them. |
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3 | 4000 |
+10% wealth from agriculture (regions_in_this_province) +10% wealth from industry (regions_in_this_province) 100 wealth from local commerce (this_building) -4 public order per turn (squalor) (this_province) [NOT DISPLAYED] Drives the road levels between settlements (this_region) Reduces slave population decline (this_province) +25% wealth generated by slaves (this_province) |
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6 |
City Centre Level 2 Library A library is the memory of an entire people. |
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3 | 1300 |
-1 food (this_region) 70 wealth from learning (culture) (this_building) +6% research rate (this_faction) [NOT DISPLAYED] Drives the road levels between settlements (this_region) |
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7 |
City Centre Level 2 Cattle Trader The easiest way of keeping meat fresh is to keep it alive. |
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3 | 1600 |
+10% wealth from agriculture (regions_in_this_province) 120 wealth from local commerce (this_building) -1 public order per turn (squalor) (this_province) [NOT DISPLAYED] Drives the road levels between settlements (this_region) |
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8 |
City Centre Level 3 Gladiator School Whipped with rods, burned by fire, and taught to handle the blade. |
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5 | 5100 |
-4 food (this_region) 130 wealth from entertainment (culture) (this_building) +12 public order per turn (this_province) [NOT DISPLAYED] Drives the road levels between settlements (this_region) |
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9 |
City Centre Level 3 Wine Shop An honest wine merchant is always happy to drink his own wares. |
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5 | 4200 |
-4 food (this_region) +20% wealth from culture (regions_in_this_province) 160 wealth from local commerce (this_building) +2 public order per turn (this_province) [NOT DISPLAYED] Drives the road levels between settlements (this_region) +12% tariff income from trade agreements (this_faction) |
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10 |
City Centre Level 3 Taberna Fine dining and good drinking are welcome accomplishments of civilisation. |
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5 | 2200 |
8 food (this_region) +20% wealth from agriculture (regions_in_this_province) 100 wealth from local commerce (this_building) -4 public order per turn (squalor) (this_province) [NOT DISPLAYED] Drives the road levels between settlements (this_region) |
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11 |
City Centre Level 3 Graecostadium A Greek slave is not just a strong back, but a good mind too. |
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5 | 11500 |
+20% wealth from agriculture (regions_in_this_province) +20% wealth from industry (regions_in_this_province) 250 wealth from local commerce (this_building) -8 public order per turn (squalor) (this_province) [NOT DISPLAYED] Drives the road levels between settlements (this_region) Reduces slave population decline (this_province) +50% wealth generated by slaves (this_province) |
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12 |
City Centre Level 3 Archives When all is recorded and remembered, society can be organised. |
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5 | 2700 |
-4 food (this_region) 100 wealth from learning (culture) (this_building) +12% research rate (this_faction) [NOT DISPLAYED] Drives the road levels between settlements (this_region) |
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13 |
City Centre Level 3 Slaughterhouse The appetites of the people must be fed. |
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5 | 3700 |
+20% wealth from agriculture (regions_in_this_province) 240 wealth from local commerce (this_building) -3 public order per turn (squalor) (this_province) [NOT DISPLAYED] Drives the road levels between settlements (this_region) |
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14 |
City Centre Level 4 Circus There is blood and glory on the sands, for all men to see. |
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8 | 10300 |
-8 food (this_region) 200 wealth from entertainment (culture) (this_building) +24 public order per turn (this_province) [NOT DISPLAYED] Drives the road levels between settlements (this_region) |
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15 |
City Centre Level 4 Forum Vinarium Grapes grow everywhere, but wine flows only where it is bought. |
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8 | 8800 |
-8 food (this_region) +30% wealth from culture (regions_in_this_province) 320 wealth from local commerce (this_building) +3 public order per turn (this_province) [NOT DISPLAYED] Drives the road levels between settlements (this_region) +18% tariff income from trade agreements (this_faction) |
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16 |
City Centre Level 4 Forum Cuppedinis If you cannot buy it, you did not really want to eat it in the first place. |
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8 | 3800 |
14 food (this_region) +30% wealth from agriculture (regions_in_this_province) 150 wealth from local commerce (this_building) -8 public order per turn (squalor) (this_province) [NOT DISPLAYED] Drives the road levels between settlements (this_region) |
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17 |
City Centre Level 4 Scriptorium A book copied is a civilisation strengthened. |
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8 | 5800 |
-8 food (this_region) 150 wealth from learning (culture) (this_building) +24% research rate (this_faction) [NOT DISPLAYED] Drives the road levels between settlements (this_region) |
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18 |
City Centre Level 4 Forum Boarium If it walks upon four legs, the discerning gourmand can find it here. |
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8 | 8400 |
+30% wealth from agriculture (regions_in_this_province) 480 wealth from local commerce (this_building) -6 public order per turn (squalor) (this_province) [NOT DISPLAYED] Drives the road levels between settlements (this_region) |
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19 |
City Centre Level 5 Colosseum Which is more important: grain for the bakeries, or sand for the arena? |
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12 | 13600 |
-8 food (this_region) 500 wealth from entertainment (culture) (this_building) +12 public order per turn (this_province) [NOT DISPLAYED] Drives the road levels between settlements (this_region) +2 influence per turn for your political party (this_faction) |
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20 |
City Centre Level 5 Circus Maximus It's more than racing: supporting a team is life, death and eternal loyalty for the fans… |
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12 | 13900 |
-8 food (this_region) 160 wealth from entertainment (culture) (this_building) +30 public order per turn (this_province) [NOT DISPLAYED] Drives the road levels between settlements (this_region) +2 influence per turn for your political party (this_faction) |
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