Sanitation | ||||||
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No. | Building | Create Time | Create Cost | Effects | Garrison Units | Recruitable Units |
1 |
Sanitation Level 1 Canal Water is the lifeblood of the land, moving unseen. |
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2 | 800 |
+3 ターン毎の発展 (this_province) +2 ターン毎の治安 (衛生) (this_province) |
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2 |
Sanitation Level 2 Water Tank A prudent ruler allows for times of shortage in all things, even the simplest. |
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3 | 1300 |
-1 食料 (this_region) +10% 農耕・畜産による収入 (regions_in_this_province) +4 ターン毎の発展 (this_province) +2 工作員の全ての行為に対する警備(特性ボーナス) (this_province) +2 ターン毎の治安 (衛生) (this_province) |
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3 |
Sanitation Level 2 Latrines A place to meet, chat and share a sponge… |
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3 | 1800 |
+3 ラテン文化の影響力 (this_region) -1 食料 (this_region) +3 ターン毎の発展 (this_province) +2 ターン毎の治安 (衛生) (this_province) |
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4 |
Sanitation Level 3 Cistern Water is life, and it pays to guard it as you would your own. |
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5 | 1900 |
-3 食料 (this_region) +15% 農耕・畜産による収入 (regions_in_this_province) +8 ターン毎の発展 (this_province) +4 工作員の全ての行為に対する警備(特性ボーナス) (this_province) +2 ターン毎の治安 (衛生) (this_province) |
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5 |
Sanitation Level 3 Sewers People are often made happy by a small thing: an absence of dung. |
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5 | 3900 |
+4 ラテン文化の影響力 (this_region) -2 食料 (this_region) +4 ターン毎の発展 (this_province) +4 ターン毎の治安 (衛生) (this_province) |
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6 |
Sanitation Level 4 Reservoire Managing water is vital for survival during droughts and sieges. |
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8 | 3100 |
-6 食料 (this_region) +20% 農耕・畜産による収入 (regions_in_this_province) +12 ターン毎の発展 (this_province) +6 工作員の全ての行為に対する警備(特性ボーナス) (this_province) +2 ターン毎の治安 (衛生) (this_province) |
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7 |
Sanitation Level 4 Cloaca As the city and its appetites grow, so do the unfortunate end results. |
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8 | 7000 |
+5 ラテン文化の影響力 (this_region) -3 食料 (this_region) +5 ターン毎の発展 (this_province) +6 ターン毎の治安 (衛生) (this_province) |
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8 |
Sanitation Level 5 Cloaca Maxima Out of sight, out of mind, but vital to civilised living… |
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12 | 16000 |
+10 ラテン文化の影響力 (this_region) -4 食料 (this_region) +8 ターン毎の発展 (this_province) +8 ターン毎の治安 (衛生) (this_province) +1 所属する派閥のターン毎の影響力 (this_faction) |
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