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HomeHome / Total War: Rome II / Iolei Secessionists (Rise of the Republic) / Buildings / Industrial Buildings
Industrial
No. Building Create Time Create Cost Effects Garrison Units Recruitable Units
1 Artisan's Lodging Industrial Level 1
Artisan's Lodging
An artistic eye can be useful and profitable.
2 800 50 wealth from manufacturing (industry) (this_building)
2 Woodworker Industrial Level 2
Woodworker
The trees provide much for those who know their secrets.
3 1800 80 wealth from manufacturing (industry) (this_building)
-2 public order per turn (squalor) (this_province)
+3% missile infantry damage upon recruitment (this_province)
+5% missile attack range for all archers (in_all_your_armies_in_this_province)
3 Clay Pit Industrial Level 2
Clay Pit
Many beautiful items can be made from simple clay.
3 1800 150 wealth from manufacturing (industry) (this_building)
+3% wealth from all commerce (regions_in_this_province)
-2 public order per turn (squalor) (this_province)
+3% tariff income from trade agreements (this_faction)
4 Gem Cutter Industrial Level 2
Gem Cutter
From the bowels of the earth come these glittering treasures.
3 1500 -1 food (this_region)
150 wealth from manufacturing (industry) (this_building)
+3% wealth from industry (regions_in_this_province)
5 Bronze Workshop Industrial Level 2
Bronze Workshop
Skilled metalsmiths make the deadliest weapons.
3 1800 -1 food (this_region)
100 wealth from manufacturing (industry) (this_building)
+3% melee infantry melee attack upon recruitment (this_province)
+3% melee infantry melee defence upon recruitment (this_province)
6 Carpenter Industrial Level 3
Carpenter
The skill of the carpenter puts roofs over our heads.
5 3900 90 wealth from manufacturing (industry) (this_building)
-4 public order per turn (squalor) (this_province)
+6% missile infantry damage upon recruitment (this_province)
+10% missile attack range for all archers (in_all_your_armies_in_this_province)
7 Potter Industrial Level 3
Potter
The potter's art is a valuable one.
5 3900 200 wealth from manufacturing (industry) (this_building)
+6% wealth from all commerce (regions_in_this_province)
-4 public order per turn (squalor) (this_province)
+6% tariff income from trade agreements (this_faction)
8 Gem Crafter Industrial Level 3
Gem Crafter
Noblewomen bicker over his gems like the Graeae fighting for the eye.
5 2700 -4 food (this_region)
200 wealth from manufacturing (industry) (this_building)
+6% wealth from industry (regions_in_this_province)
9 Bronze Forge Industrial Level 3
Bronze Forge
A warrior needs a weapon he can rely on.
5 4500 -4 food (this_region)
150 wealth from manufacturing (industry) (this_building)
+6% melee infantry melee attack upon recruitment (this_province)
+6% melee infantry melee defence upon recruitment (this_province)
10 Potter's Workshop Industrial Level 4
Potter's Workshop
Many hands make light work.
8 7100 300 wealth from manufacturing (industry) (this_building)
+10% wealth from all commerce (regions_in_this_province)
-8 public order per turn (squalor) (this_province)
+10% tariff income from trade agreements (this_faction)
11 Jeweller's Workshop Industrial Level 4
Jeweller's Workshop
Perhaps a touch more of the shine, my dear?
8 5300 -8 food (this_region)
300 wealth from manufacturing (industry) (this_building)
+10% wealth from industry (regions_in_this_province)
12 Bronze Furnace Industrial Level 4
Bronze Furnace
Fire destroys but it can also create.
8 8500 -8 food (this_region)
200 wealth from manufacturing (industry) (this_building)
+10% melee infantry melee attack upon recruitment (this_province)
+10% melee infantry melee defence upon recruitment (this_province)
13 Builder's Hall Industrial Level 4
Builder's Hall
Great engines of war are crafted from strong oaks.
8 7100 100 wealth from manufacturing (industry) (this_building)
-6 public order per turn (squalor) (this_province)
+10% missile infantry damage upon recruitment (this_province)
+15% missile attack range for all archers (in_all_your_armies_in_this_province)
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