Port | ||||||
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No. | Building | Create Time | Create Cost | Effects | Garrison Units | Recruitable Units |
1 | ![]() |
Port Level 1 Small Port The landlubber finds sea legs in the same place as gold and glory. |
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2 | 900 |
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2 | ![]() |
Port Level 2 Port The sea-road leads to the wider world. |
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3 | 1360 |
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3 | ![]() |
Port Level 3 Large Port A port is a gateway to the world of trade and military adventure. |
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5 | 2080 |
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4 | ![]() |
Port Level 4 Trading Port A bustling centre of trade moving goods from east and west. |
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8 | 3200 |
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5 | ![]() |
Port Level 4 Military Wharf Where warships gather, and armies embark for conquest and spoils. |
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8 | 2880 |
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6 | ![]() |
Port Level 4 Fishermen's Quarter Fish is always a welcome meal on any table. |
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8 | 2880 |
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7 | ![]() |
Port Level 5 Trade Harbour Ships from far away lands bring necessities and luxuries to trade. |
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12 | 4880 |
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8 | ![]() |
Port Level 5 Shipwright Within the timber is a ship waiting to be born. |
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12 | 3760 |
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9 | ![]() |
Port Level 5 Fishing Port Many nets are better than one. |
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12 | 3760 |
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10 | ![]() |
Port Level 6 Emporium If something cannot be bought or sold here, no one wants it! |
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15 | 6880 |
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11 | ![]() |
Port Level 6 Military Harbour There is one business here: war, and the ships needed to wage it. |
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15 | 5800 |
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12 | ![]() |
Port Level 6 Fish Market Once dried and salted, fish can be traded far and wide. |
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15 | 5800 |
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