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HomeHome / Total War: Rome II / Iolei Pretenders (Rise of the Republic) / Buildings / Artisan Buildings
Artisan
No. Building Create Time Create Cost Effects Garrison Units Recruitable Units
1 Artisan's Lodging Artisan Level 1
Artisan's Lodging
An artistic eye can be useful and profitable.
2 1000 50 wealth from manufacturing (industry) (this_building)
2 Woodworker Artisan Level 2
Woodworker
The trees provide much for those who know their secrets.
3 2100 -5% construction costs (regions_in_this_province)
-1 food (this_region)
100 wealth from manufacturing (industry) (this_building)
+3% wealth from industry (regions_in_this_province)
-2 public order per turn (this_province)
-10% naval unit recruitment cost (this_buildings_province_to_adjacent_sea_regions)
3 Bronze Workshop Artisan Level 2
Bronze Workshop
Skilled metalsmiths make the deadliest weapons.
3 1800 -1 food (this_region)
100 wealth from manufacturing (industry) (this_building)
-1 public order per turn (this_province)
+3% melee attack upon recruitment (this_province)
+3% melee defence upon recruitment (this_province)
4 Carpenter Artisan Level 3
Carpenter
The skill of the carpenter puts roofs over our heads.
5 4100 -10% construction costs (regions_in_this_province)
-2 food (this_region)
125 wealth from manufacturing (industry) (this_building)
+6% wealth from industry (regions_in_this_province)
-4 public order per turn (this_province)
-20% naval unit recruitment cost (this_buildings_province_to_adjacent_sea_regions)
5 Bronze Forge Artisan Level 3
Bronze Forge
A warrior needs a weapon he can rely on.
5 3000 -4 food (this_region)
125 wealth from manufacturing (industry) (this_building)
-2 public order per turn (this_province)
+6% melee attack upon recruitment (this_province)
+6% melee defence upon recruitment (this_province)
6 Builders' Hall Artisan Level 4
Builders' Hall
Great engines of war are crafted from strong oaks.
8 6800 -15% construction costs (regions_in_this_province)
-4 food (this_region)
150 wealth from manufacturing (industry) (this_building)
+10% wealth from industry (regions_in_this_province)
-6 public order per turn (this_province)
-30% naval unit recruitment cost (this_buildings_province_to_adjacent_sea_regions)
7 Bronze Furnace Artisan Level 4
Bronze Furnace
Fire destroys but it can also create.
8 5000 -8 food (this_region)
150 wealth from manufacturing (industry) (this_building)
-3 public order per turn (this_province)
+10% melee attack upon recruitment (this_province)
+10% melee defence upon recruitment (this_province)
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