Sanitation | ||||||
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No. | Building | Create Time | Create Cost | Effects | Garrison Units | Recruitable Units |
1 |
Sanitation Level 1 Well From beneath the ground comes life giving water. |
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2 | 800 |
+2 ターン毎の発展 (this_province) +2 ターン毎の治安 (衛生) (this_province) |
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2 |
Sanitation Level 2 Reservoir Water is the bringer of life and must be respected. |
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3 | 1500 |
-1 食料 (this_region) +5% 農耕・畜産による収入 (regions_in_this_province) +2 ターン毎の発展 (this_province) +2 ターン毎の治安 (衛生) (this_province) |
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3 |
Sanitation Level 2 Mineral Spring Water sustains life, why should it not heal? |
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3 | 1500 |
60 娯楽(文化)による収入 (this_building) +3 ターン毎の発展 (this_province) +3 ターン毎の治安 (衛生) (this_province) |
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4 |
Sanitation Level 3 Canals To bend water to our will is a great power indeed. |
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5 | 2500 |
-3 食料 (this_region) +10% 農耕・畜産による収入 (regions_in_this_province) +2 ターン毎の発展 (this_province) +2 ターン毎の治安 (衛生) (this_province) |
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5 |
Sanitation Level 3 Sacred Spring The spring is proof of the Mother’s love for her children. |
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5 | 2500 |
-2 食料 (this_region) 120 娯楽(文化)による収入 (this_building) +4 ターン毎の発展 (this_province) +4 ターン毎の治安 (衛生) (this_province) |
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