Province Capital | ||||||
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No. | Building | Create Time | Create Cost | Effects | Garrison Units | Recruitable Units |
1 |
Province Capital Level 1 Settlement Together we are stronger. |
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2 | 1500 |
+6% 全収入源の収入 (regions_in_this_province) 200 生活水準向上による収入 (this_building) +3 ターン毎の発展 (this_province) [NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region) +12 国境の視界 (this_region) |
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2 |
Province Capital Level 2 Fortified Settlement A strong tribe deserves a strong home. |
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3 | 2700 |
-1 食料 (this_region) +8% 全収入源の収入 (regions_in_this_province) 300 生活水準向上による収入 (this_building) +5 ターン毎の発展 (this_province) +2 ターン毎の治安 (this_province) [NOT DISPLAYED] Drives the road levels between settlements (this_region) [NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region) +12 国境の視界 (this_region) |
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3 |
Province Capital Level 3 Hundred Stout walls keep out many unwanted visitors. |
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5 | 4400 |
-4 食料 (this_region) +10% 全収入源の収入 (regions_in_this_province) 400 生活水準向上による収入 (this_building) +7 ターン毎の発展 (this_province) +4 ターン毎の治安 (this_province) [NOT DISPLAYED] Drives the road levels between settlements (this_region) [NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region) +12 国境の視界 (this_region) |
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4 |
Province Capital Level 4 Warrior Oppidum All a man could want is within. |
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8 | 7100 |
-8 食料 (this_region) +10% 全収入源の収入 (regions_in_this_province) 400 生活水準向上による収入 (this_building) +9 ターン毎の発展 (this_province) +12 ターン毎の治安 (this_province) -10% 陸上部隊の徴兵費 (this_province) [NOT DISPLAYED] Drives the road levels between settlements (this_region) [NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region) +12 国境の視界 (this_region) |
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5 |
Province Capital Level 4 Tribal Oppidum All a man could want is within. |
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8 | 7100 |
-8 食料 (this_region) +12% 全収入源の収入 (regions_in_this_province) 500 生活水準向上による収入 (this_building) +9 ターン毎の発展 (this_province) +8 ターン毎の治安 (this_province) [NOT DISPLAYED] Drives the road levels between settlements (this_region) [NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region) +12 国境の視界 (this_region) |
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