Industrial |
No. |
Building |
Create Time |
Create Cost |
Effects |
Garrison Units |
Recruitable Units |
1 |
 |
Industrial Level 1
Craftsman's House
A lifetime of smashing things is oddly good practice for making them.
|
2 |
800 |
100 wealth from manufacturing (industry) (this_building)
|
|
|
2 |
 |
Industrial Level 2
Brine Distiller
The mighty ocean provides more than fish.
|
3 |
1500 |
+1 food from all agricultural buildings (regions in this province) (regions_in_this_province)
+4 food from all ports (regions in this province) (regions_in_this_province)
+5% wealth from agriculture (regions_in_this_province)
100 wealth from local commerce (this_building)
-2 public order per turn (this_province)
+2% tariff income from trade agreements (this_faction)
|
|
|
3 |
 |
Industrial Level 2
Clay Pit
Many beautiful items can be made from simple clay.
|
3 |
1800 |
150 wealth from manufacturing (industry) (this_building)
+3% wealth from industry (regions_in_this_province)
-2 public order per turn (this_province)
|
|
|
4 |
 |
Industrial Level 2
Jeweller
A statement of personal power greater than the sword…
|
3 |
1800 |
-3 food (this_region)
200 wealth from manufacturing (industry) (this_building)
+3% wealth from industry (regions_in_this_province)
-4 public order per turn (this_province)
+10% unit morale upon recruitment (this_province)
|
|
|
5 |
 |
Industrial Level 3
Salt Kiln
A little salt is useful, a lot is profitable.
|
5 |
2700 |
+2 food from all agricultural buildings (regions in this province) (regions_in_this_province)
+6 food from all ports (regions in this province) (regions_in_this_province)
+10% wealth from agriculture (regions_in_this_province)
125 wealth from local commerce (this_building)
-4 public order per turn (this_province)
+4% tariff income from trade agreements (this_faction)
|
|
|
6 |
 |
Industrial Level 3
Potter
The potter's art is a valuable one.
|
5 |
3900 |
200 wealth from manufacturing (industry) (this_building)
+6% wealth from industry (regions_in_this_province)
-4 public order per turn (this_province)
+5% tariff income from trade agreements (this_faction)
|
|
|
7 |
 |
Industrial Level 3
Enameller
Through which plain, dull metal can be transformed into a shimmering rainbow.
|
5 |
4500 |
-5 food (this_region)
300 wealth from manufacturing (industry) (this_building)
+6% wealth from industry (regions_in_this_province)
-8 public order per turn (this_province)
+15% unit morale upon recruitment (this_province)
|
|
|
8 |
 |
Industrial Level 4
Salt Workshop
Salt goods are highly valued by men from the south.
|
8 |
5300 |
+3 food from all agricultural buildings (regions in this province) (regions_in_this_province)
+8 food from all ports (regions in this province) (regions_in_this_province)
+15% wealth from agriculture (regions_in_this_province)
150 wealth from local commerce (this_building)
-8 public order per turn (this_province)
+6% tariff income from trade agreements (this_faction)
|
|
|
9 |
 |
Industrial Level 4
Potter's Workshop
Many hands make light work.
|
8 |
7100 |
250 wealth from manufacturing (industry) (this_building)
+9% wealth from industry (regions_in_this_province)
-8 public order per turn (this_province)
+10% tariff income from trade agreements (this_faction)
|
|
|
10 |
 |
Industrial Level 4
Goldsmith
The beauty of gold is more than its worth.
|
8 |
8500 |
-9 food (this_region)
400 wealth from manufacturing (industry) (this_building)
+10% wealth from industry (regions_in_this_province)
-12 public order per turn (this_province)
+20% unit morale upon recruitment (this_province)
|
|
|