Wine | ||||||
---|---|---|---|---|---|---|
No. | Building | Create Time | Create Cost | Effects | Garrison Units | Recruitable Units |
1 |
Wine Level 1 Village (Vineyard) "In vino sanitas." |
|||||
2 | 1100 |
+5% 全商業による収入 (regions_in_this_province) 150 地域商業による収入 (this_building) +1 ターン毎の発展 (this_province) +1 ターン毎の治安 (全ての州) 40 ワイン (this_building) +12 国境の視界 (this_region) |
|
|||
2 |
Wine Level 2 Settlement (Large Vineyard) A growing city is a thirsty city. |
|||||
3 | 1600 |
-1 食料 (this_region) +10% 全商業による収入 (regions_in_this_province) 200 地域商業による収入 (this_building) +2 ターン毎の発展 (this_province) +2 ターン毎の治安 (全ての州) 80 ワイン (this_building) [NOT DISPLAYED] Drives the road levels between settlements (this_region) +12 国境の視界 (this_region) |
|
|||
3 |
Wine Level 3 Town (Winemaker) Even a poor wine can be improved with a little art. |
|||||
5 | 2300 |
-4 食料 (this_region) +15% 全商業による収入 (regions_in_this_province) 250 地域商業による収入 (this_building) +3 ターン毎の発展 (this_province) +3 ターン毎の治安 (全ての州) 120 ワイン (this_building) [NOT DISPLAYED] Drives the road levels between settlements (this_region) +12 国境の視界 (this_region) |
||||
4 |
Wine Level 4 Colony (Master Winemaker) A master vintner reserves the finest grapes. The rest are left for the masses. |
|||||
8 | 3300 |
-8 食料 (this_region) +20% 全商業による収入 (regions_in_this_province) 300 地域商業による収入 (this_building) +4 ターン毎の発展 (this_province) +4 ターン毎の治安 (全ての州) 160 ワイン (this_building) [NOT DISPLAYED] Drives the road levels between settlements (this_region) +12 国境の視界 (this_region) |
|
|
|
|