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HomeHome / Total War: Rome II / Syracuse Secessionists (Rise of the Republic) / Buildings / City Centre Buildings
City Centre
No. Building Create Time Create Cost Effects Garrison Units Recruitable Units
1 Agora City Centre Level 1
Agora
The agora is a place of politics, religion and trade.
2 700 50 wealth from local commerce (this_building)
+1 public order per turn (this_province)
+3% research rate (this_faction)
2 Amphitheatron City Centre Level 2
Amphitheatron
All good plays are dedicated to the gods.
3 1400 +2 Hellenic cultural influence (this_region)
-1 food (this_region)
100 wealth from entertainment (culture) (this_building)
+5 public order per turn (this_province)
3 Slave Trader City Centre Level 2
Slave Trader
Born or sold into service, the plight of slaves remains the same.
3 4000 +10% wealth from agriculture (regions_in_this_province)
+10% wealth from industry (regions_in_this_province)
100 wealth from local commerce (this_building)
-4 public order per turn (this_province)
+1 rank for spies upon recruitment (this_province)
Reduces slave population decline (this_province)
+25% wealth generated by slaves (this_province)
4 Library City Centre Level 2
Library
Knowledge and philosophy feed the soul.
3 1300 -1% corruption (this_faction)
+1 Hellenic cultural influence (this_region)
-2 food (this_region)
+10% wealth from culture (regions_in_this_province)
+4 public order per turn (this_province)
+1 rank for dignitaries upon recruitment (this_province)
+10% research rate (this_faction)
5 Kapeloi City Centre Level 2
Kapeloi
Everything, and everyone, has a price.
3 1400 3 food (this_region)
+10% wealth from agriculture (regions_in_this_province)
200 wealth from local commerce (this_building)
-4 public order per turn (this_province)
+6% tariff income from trade agreements (this_faction)
6 Odeon City Centre Level 3
Odeon
Music and poetry should have a home in a civilised city.
5 3300 +3 Hellenic cultural influence (this_region)
-4 food (this_region)
125 wealth from entertainment (culture) (this_building)
+10 public order per turn (this_province)
7 Slave Market City Centre Level 3
Slave Market
Slaves from across the world are bought and sold: meat to the grinder.
5 11500 +20% wealth from agriculture (regions_in_this_province)
+20% wealth from industry (regions_in_this_province)
250 wealth from local commerce (this_building)
-8 public order per turn (this_province)
+3 rank for spies upon recruitment (this_province)
Reduces slave population decline (this_province)
+50% wealth generated by slaves (this_province)
8 Lykeion City Centre Level 3
Lykeion
Argument and debate may grow heated, but in that fire knowledge is forged.
5 2500 -2% corruption (this_faction)
+2 Hellenic cultural influence (this_region)
-4 food (this_region)
+20% wealth from culture (regions_in_this_province)
+8 public order per turn (this_province)
+2 rank for dignitaries upon recruitment (this_province)
+15% research rate (this_faction)
9 Open Air Market City Centre Level 3
Open Air Market
"Oi, Bert! This bloke won't 'aggle!"
5 3400 6 food (this_region)
+20% wealth from agriculture (regions_in_this_province)
250 wealth from local commerce (this_building)
-8 public order per turn (this_province)
+12% tariff income from trade agreements (this_faction)
10 Hippodrome City Centre Level 4
Hippodrome
Is there anything more exciting than a day at the races?
8 7400 +4 Hellenic cultural influence (this_region)
-8 food (this_region)
150 wealth from entertainment (culture) (this_building)
+20 public order per turn (this_province)
11 Megali Bibliotheke City Centre Level 4
Megali Bibliotheke
If the wealthy buy education it will be of more use than more wine…
8 5200 -3% corruption (this_faction)
+3 Hellenic cultural influence (this_region)
-8 food (this_region)
+30% wealth from culture (regions_in_this_province)
+12 public order per turn (this_province)
+3 rank for dignitaries upon recruitment (this_province)
+20% research rate (this_faction)
12 Emporion City Centre Level 4
Emporion
A bustling hub of activity and commerce.
8 7400 9 food (this_region)
+30% wealth from agriculture (regions_in_this_province)
300 wealth from local commerce (this_building)
-16 public order per turn (this_province)
+18% tariff income from trade agreements (this_faction)
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