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Carthage Rebels (Rise of the Republic) Carthage Rebels (Rise of the Republic) Buildings

Religious Buildings




Religious

Consecrated Ground
Shrine of Astarte
Temple of Astarte
Precinct of Astarte
Shrine of Baal Hammon
Temple of Baal Hammon
Precinct of Baal Hammon
Shrine of Eshmun
Temple of Eshmun
Precinct of Eshmun
Shrine of Melqart
Temple of Melqart
Precinct of Melqart
Shrine of Tanit
Temple of Tanit
Precinct of Tanit
Religious
No. Building Create Time Create Cost Effects Garrison Units Recruitable Units
1 Consecrated Ground Religious Level 1
Consecrated Ground
There are places where the gods once walked.
2 700 +2 Punic cultural influence (this_region)
+2 public order per turn (this_province)
2 Shrine of Melqart Religious Level 2
Shrine of Melqart
A shrine to Melqart, the god of trade and the underworld.
3 1300 +2 Punic cultural influence (this_region)
-1 food (this_region)
+5% wealth from all commerce (regions_in_this_province)
+2 public order per turn (this_province)
+5% wealth from industry buildings (regions_in_this_province)
3 Shrine of Eshmun Religious Level 2
Shrine of Eshmun
Eshmun is the god of healing and renewal, and worthy of praise.
3 1200 +2 Punic cultural influence (this_region)
-1 food (this_region)
+3 public order per turn (this_province)
-5% land unit recruitment cost (this_province)
+5% wealth generated by slaves (this_province)
4 Shrine of Baal Hammon Religious Level 2
Shrine of Baal Hammon
Ba'al's shrines are open to the sky, and do him honour.
3 1600 +4 Punic cultural influence (this_region)
-1 food (this_region)
+4% wealth from all sources (regions_in_this_province)
+3 public order per turn (this_province)
Tax Harvesting Edict:
+2% tax rate (this_province)
5 Shrine of Tanit Religious Level 2
Shrine of Tanit
Tanit is the consort of Ba'al, and the mother of Carthaginians.
3 1400 +3 Punic cultural influence (this_region)
-1 food (this_region)
+5% wealth from culture (regions_in_this_province)
+3 public order per turn (this_province)
+2% research rate (this_faction)
Bread and Games Edict:
+5% wealth generated by agricultural buildings (this_province)
6 Shrine of Astarte Religious Level 2
Shrine of Astarte
Astarte is goddess of war and love, but not necessarily at the same time!
3 1500 +3 Punic cultural influence (this_region)
-1 food (this_region)
+5% wealth from agriculture (regions_in_this_province)
+4 public order per turn (this_province)
Noble Philanthropy Edict:
-10% building conversion costs (this_province)
7 Temple of Melqart Religious Level 3
Temple of Melqart
Merchants and trade flourish where Melqart is honoured.
5 2100 +2 Punic cultural influence (this_region)
-4 food (this_region)
+10% wealth from all commerce (regions_in_this_province)
+2 public order per turn (this_province)
+10% wealth from industry buildings (regions_in_this_province)
8 Temple of Eshmun Religious Level 3
Temple of Eshmun
For those seeking healing and protection what better places is there?
5 1900 +2 Punic cultural influence (this_region)
-4 food (this_region)
+4 public order per turn (this_province)
-10% land unit recruitment cost (this_province)
+10% wealth generated by slaves (this_province)
9 Temple of Baal Hammon Religious Level 3
Temple of Baal Hammon
Honour the god of the sky, and accept Ba'al's blessings in return.
5 3100 +6 Punic cultural influence (this_region)
-4 food (this_region)
+8% wealth from all sources (regions_in_this_province)
+4 public order per turn (this_province)
Tax Harvesting Edict:
+4% tax rate (this_province)
10 Temple of Tanit Religious Level 3
Temple of Tanit
The worship of the mother goddess, beloved of her people, brings bounty to a settlement.
5 2400 +4 Punic cultural influence (this_region)
-4 food (this_region)
+10% wealth from culture (regions_in_this_province)
+4 public order per turn (this_province)
+4% research rate (this_faction)
Bread and Games Edict:
+10% wealth generated by agricultural buildings (this_province)
11 Temple of Astarte Religious Level 3
Temple of Astarte
Worship the goddess if you would have success on the battlefield, or in the bedroom!
5 3000 +4 Punic cultural influence (this_region)
-4 food (this_region)
+10% wealth from agriculture (regions_in_this_province)
+8 public order per turn (this_province)
Noble Philanthropy Edict:
-20% building conversion costs (this_province)
12 Precinct of Eshmun Religious Level 4
Precinct of Eshmun
Purify, and seek healing from the god Eshmun…
8 3000 +2 Punic cultural influence (this_region)
-8 food (this_region)
+5 public order per turn (this_province)
-20% land unit recruitment cost (this_province)
+20% wealth generated by slaves (this_province)
13 Precinct of Baal Hammon Religious Level 4
Precinct of Baal Hammon
Sacrifice to Ba'al, and await his blessings.
8 5800 +8 Punic cultural influence (this_region)
-8 food (this_region)
+16% wealth from all sources (regions_in_this_province)
+6 public order per turn (this_province)
Tax Harvesting Edict:
+6% tax rate (this_province)
14 Precinct of Tanit Religious Level 4
Precinct of Tanit
'The Great Mother' blesses her followers according to their worth.
8 4100 +5 Punic cultural influence (this_region)
-8 food (this_region)
+20% wealth from culture (regions_in_this_province)
+6 public order per turn (this_province)
+8% research rate (this_faction)
Bread and Games Edict:
+20% wealth generated by agricultural buildings (this_province)
15 Precinct of Astarte Religious Level 4
Precinct of Astarte
All should give deserved praise to the Evening Star.
8 6400 +5 Punic cultural influence (this_region)
-8 food (this_region)
+20% wealth from agriculture (regions_in_this_province)
+16 public order per turn (this_province)
Noble Philanthropy Edict:
-30% building conversion costs (this_province)
16 Precinct of Melqart Religious Level 4
Precinct of Melqart
Pilgrims and traders come to receive Melqart's blessings and aid.
8 3700 +2 Punic cultural influence (this_region)
-8 food (this_region)
+20% wealth from all commerce (regions_in_this_province)
+2 public order per turn (this_province)
+20% wealth from industry buildings (regions_in_this_province)
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