10 |
15000 |
+1 to the number of available edicts. (this_faction)
+4 owning faction's cultural influence (all regions)
-4 food (this_region)
+5% wealth from all sources (all regions)
400 wealth from subsistence (this_building)
+2 public order per turn (all provinces)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+8 siege hold-out time
(double for city-ports) (this_region)
+5% unit morale upon recruitment (all provinces)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
+12 line of sight across borders (this_region)
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