(絹) |
No. |
Building |
Create Time |
Create Cost |
Effects |
Garrison Units |
Recruitable Units |
1 |
![村 (絹商人)](https://www.honga.net/totalwar/rome2/images/rome2/buildings/icons/emp_commerce_silk_1.png) |
(絹) Level 1
村 (絹商人)
To acquire the finest goods, one must travel many leagues.
|
2 |
1100 |
+5% 全商業による収入 (全ての領土)
100 地域商業による収入 (this_building)
+1 ターン毎の発展 (this_province)
40 織物 (this_building)
+12 国境の視界 (this_region)
|
|
|
2 |
![集落 (絹キャラバン)](https://www.honga.net/totalwar/rome2/images/rome2/buildings/icons/emp_commerce_silk_2.png) |
(絹) Level 2
集落 (絹キャラバン)
"We came by way of Antioch. Interesting food."
|
3 |
1700 |
-1 食料 (this_region)
+10% 全商業による収入 (全ての領土)
150 地域商業による収入 (this_building)
+2 ターン毎の発展 (this_province)
+1 ターン毎の治安 (this_province)
80 織物 (this_building)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+12 国境の視界 (this_region)
|
|
|
3 |
![町 (絹市場)](https://www.honga.net/totalwar/rome2/images/rome2/buildings/icons/emp_commerce_silk_3.png) |
(絹) Level 3
町 (絹市場)
As trade routes expand, luxuries become more commonplace.
|
5 |
3000 |
-4 食料 (this_region)
+15% 全商業による収入 (全ての領土)
200 地域商業による収入 (this_building)
+3 ターン毎の発展 (this_province)
+2 ターン毎の治安 (this_province)
120 織物 (this_building)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+12 国境の視界 (this_region)
|
|
|
4 |
![殖民都市 (絹の道)](https://www.honga.net/totalwar/rome2/images/rome2/buildings/icons/emp_commerce_silk_4.png) |
(絹) Level 4
殖民都市 (絹の道)
Silk, religion, knowledge… the Silk Road's gifts are never mundane.
|
8 |
5600 |
-8 食料 (this_region)
+20% 全商業による収入 (全ての領土)
250 地域商業による収入 (this_building)
+3 ターン毎の発展 (this_province)
+3 ターン毎の治安 (this_province)
160 織物 (this_building)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+12 国境の視界 (this_region)
|
|
|