埃及貴族 派系
Marble | ||||||
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No. | Building | Create Time | Create Cost | Effects | Garrison Units | Recruitable Units |
1 |
Marble Level 1 Village (Marble Pit) "Did you hear? They’re building a new temple! We'd better expand…" |
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2 | 1000 |
-5%工程造價 (regions_in_this_province) 100 wealth from mining (industry) (this_building) +1每回合增長 (this_province) +1每回合公共秩序 (所有行省) 40大理石 (this_building) +12跨國界的視線 (this_region) |
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2 |
Marble Level 2 Settlement (Marble Quarry) A good quarrymaster gleans the balance between quality and quantity. |
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3 | 1400 |
-10%工程造價 (regions_in_this_province) -1食物 (this_region) 150 wealth from mining (industry) (this_building) +2每回合增長 (this_province) +2每回合公共秩序 (所有行省) 80大理石 (this_building) [NOTDISPLAYED]推動殖民地之間的道路水平 (this_region) +12跨國界的視線 (this_region) |
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3 |
Marble Level 3 Town (Marble Cutter) It takes years of apprenticeship to perfect the art of stonemasonry. |
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5 | 1900 |
-15%工程造價 (regions_in_this_province) -4食物 (this_region) 200 wealth from mining (industry) (this_building) +3每回合增長 (this_province) +3每回合公共秩序 (所有行省) 120大理石 (this_building) [NOTDISPLAYED]推動殖民地之間的道路水平 (this_region) +12跨國界的視線 (this_region) |
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4 |
Marble Level 4 Colony (Marble Architect) "See there! A statue worthy of Phidias himself!" |
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8 | 2500 |
-20%工程造價 (regions_in_this_province) -8食物 (this_region) 300 wealth from mining (industry) (this_building) +4每回合增長 (this_province) +4每回合公共秩序 (所有行省) 160大理石 (this_building) [NOTDISPLAYED]推動殖民地之間的道路水平 (this_region) +12跨國界的視線 (this_region) |
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