Minor Settlement | ||||||
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No. | Building | Create Time | Create Cost | Effects | Garrison Units | Recruitable Units |
1 |
Minor Settlement Level 1 Village 一個小社區為了共同的目標和共享的信念而建立。 |
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2 | 1200 |
所有建築獲得的財富+1% (regions_in_this_province) 生活獲得的財富50 (this_building) +1每回合增長 (this_province) +12跨國界的視線 (this_region) |
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2 |
Minor Settlement Level 2 Trade Settlement Local traders are the first pillar of any community. |
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3 | 1900 |
-1食物 (this_region) 所有建築獲得的財富+2% (regions_in_this_province) 生活獲得的財富50 (this_building) 當地商業財富值100 (this_building) +2每回合增長 (this_province) [NOTDISPLAYED]推動殖民地之間的道路水平 (this_region) +12跨國界的視線 (this_region) |
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3 |
Minor Settlement Level 2 Garrison Settlement Sometimes it's important to remind people who is really in charge. |
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3 | 1800 |
-1食物 (this_region) 所有建築獲得的財富+2% (regions_in_this_province) 生活獲得的財富100 (this_building) +1每回合增長 (this_province) +2每回合公共秩序 (this_province) [NOTDISPLAYED]推動殖民地之間的道路水平 (this_region) +12跨國界的視線 (this_region) |
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4 |
Minor Settlement Level 3 Trade Town A bustling hotspot, alive with the hoots of water-sellers and camel traders. |
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5 | 2700 |
-4食物 (this_region) 所有建築獲得的財富+4% (regions_in_this_province) 生活獲得的財富50 (this_building) 當地商業財富值200 (this_building) +3每回合增長 (this_province) [NOTDISPLAYED]推動殖民地之間的道路水平 (this_region) +12跨國界的視線 (this_region) |
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5 |
Minor Settlement Level 3 Garrison Town A garrison's stability nurtures a growing town. |
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5 | 2600 |
-4食物 (this_region) 所有建築獲得的財富+4% (regions_in_this_province) 生活獲得的財富150 (this_building) +1每回合增長 (this_province) +4每回合公共秩序 (this_province) [NOTDISPLAYED]推動殖民地之間的道路水平 (this_region) +12跨國界的視線 (this_region) |
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6 |
Minor Settlement Level 4 Trade Large Town In the greatest bazaars, anything can be bought... and it's a seller's market. |
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8 | 3800 |
-8食物 (this_region) 所有建築獲得的財富+6% (regions_in_this_province) 生活獲得的財富50 (this_building) 當地商業財富值300 (this_building) +4每回合增長 (this_province) [NOTDISPLAYED]推動殖民地之間的道路水平 (this_region) +12跨國界的視線 (this_region) |
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7 |
Minor Settlement Level 4 Garrison Large Town A peaceful, busy metropolis, ensured by the sword. |
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8 | 3600 |
-8食物 (this_region) 所有建築獲得的財富+6% (regions_in_this_province) 生活獲得的財富200 (this_building) +1每回合增長 (this_province) +6每回合公共秩序 (this_province) [NOTDISPLAYED]推動殖民地之間的道路水平 (this_region) +12跨國界的視線 (this_region) |
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