Lumber | ||||||
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No. | Building | Create Time | Create Cost | Effects | Garrison Units | Recruitable Units |
1 |
Lumber Level 1 Village (Loggers) Give a man an axe, and winter loses its sting. |
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2 | 1100 |
工業產生的財富40 (this_building) +5%工業建築的財富 (regions_in_this_province) +1每回合增長 (this_province) 40木材 (this_building) +12跨國界的視線 (this_region) |
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2 |
Lumber Level 2 Settlement (Logging Camp) "Keep the pace up lads, that palisade won’t build itself." |
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3 | 1600 |
-1食物 (this_region) 工業產生的財富60 (this_building) +10%工業建築的財富 (regions_in_this_province) +2每回合增長 (this_province) +1每回合公共秩序 (this_province) 80木材 (this_building) [NOTDISPLAYED]推動殖民地之間的道路水平 (this_region) 船體等級一(+5%生命值)招募時即得到 (in_all_your_sea_regions) +12跨國界的視線 (this_region) |
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3 |
Lumber Level 3 Town (Timber Yard) "Looking to build a fleet? You'll be wanting good oak and alder." |
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5 | 2300 |
-4食物 (this_region) 工業產生的財富80 (this_building) +15%工業建築的財富 (regions_in_this_province) +3每回合增長 (this_province) +2每回合公共秩序 (this_province) 120木材 (this_building) [NOTDISPLAYED]推動殖民地之間的道路水平 (this_region) 船體等級二(+10%生命值)招募時即得到 (in_all_your_sea_regions) +12跨國界的視線 (this_region) |
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4 |
Lumber Level 4 Large Town (Timber Trader) "Looking to build a fleet? You'll be wanting good oak and alder." |
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8 | 3200 |
-8食物 (this_region) 工業產生的財富100 (this_building) +20%工業建築的財富 (regions_in_this_province) +4每回合增長 (this_province) +3每回合公共秩序 (this_province) 160木材 (this_building) [NOTDISPLAYED]推動殖民地之間的道路水平 (this_region) 船體等級三(+20%生命值)招募時即得到 (in_all_your_sea_regions) +12跨國界的視線 (this_region) |
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