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Kush Kush Buildings

Lumber Buildings




Lumber

Village (Loggers)
Settlement (Logging Camp)
Town (Timber Yard)
Large Town (Timber Trader)
Lumber
No. Building Create Time Create Cost Effects Garrison Units Recruitable Units
1 Village (Loggers) Lumber Level 1
Village (Loggers)
Give a man an axe, and winter loses its sting.
2 1100 40 ​製​造​業(​工​業)​に​よ​る​収​入 (this_building)
+5% ​工​業​に​よ​る​収​入 (regions_in_this_province)
+1 ​ター​ン​毎​の​発​展 (this_province)
40 ​木​材 (this_building)
+12 ​国​境​の​視​界 (this_region)
2 Settlement (Logging Camp) Lumber Level 2
Settlement (Logging Camp)
"Keep the pace up lads, that palisade won’t build itself."
3 1600 -1 ​食​料 (this_region)
60 ​製​造​業(​工​業)​に​よ​る​収​入 (this_building)
+10% ​工​業​に​よ​る​収​入 (regions_in_this_province)
+2 ​ター​ン​毎​の​発​展 (this_province)
+1 ​ター​ン​毎​の​治​安 (this_province)
80 ​木​材 (this_building)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
​徴​兵​し​た​船​の​船​体​レ​ベ​ル1(​船​体​強​度+5%) (in_all_your_sea_regions)
+12 ​国​境​の​視​界 (this_region)
3 Town (Timber Yard) Lumber Level 3
Town (Timber Yard)
"Looking to build a fleet? You'll be wanting good oak and alder."
5 2300 -4 ​食​料 (this_region)
80 ​製​造​業(​工​業)​に​よ​る​収​入 (this_building)
+15% ​工​業​に​よ​る​収​入 (regions_in_this_province)
+3 ​ター​ン​毎​の​発​展 (this_province)
+2 ​ター​ン​毎​の​治​安 (this_province)
120 ​木​材 (this_building)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
​徴​兵​し​た​船​の​船​体​レ​ベ​ル2(​船​体​強​度+10%) (in_all_your_sea_regions)
+12 ​国​境​の​視​界 (this_region)
4 Large Town (Timber Trader) Lumber Level 4
Large Town (Timber Trader)
"Looking to build a fleet? You'll be wanting good oak and alder."
8 3200 -8 ​食​料 (this_region)
100 ​製​造​業(​工​業)​に​よ​る​収​入 (this_building)
+20% ​工​業​に​よ​る​収​入 (regions_in_this_province)
+4 ​ター​ン​毎​の​発​展 (this_province)
+3 ​ター​ン​毎​の​治​安 (this_province)
160 ​木​材 (this_building)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
​徴​兵​し​た​船​の​船​体​レ​ベ​ル3(​船​体​強​度+20%) (in_all_your_sea_regions)
+12 ​国​境​の​視​界 (this_region)
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