menu
HomeHome / Total War: Rome II / Kush / Buildings / Religious Buildings
Kush Kush Buildings

Religious Buildings




Religious

Shrine
Shrine of Amani
Temple of Amani
Precinct of Amani
Shrine of Hathor Maat
Temple of Hathor Maat
Precinct of Hathor Maat
Shrine of Horus
Temple of Horus
Precinct of Horus
Shrine of Isis
Temple of Isis
Precinct of Isis
Royal Sanctuary
Royal Tomb
Royal Mausoleum
Nubian Pyramids
Religious
No. Building Create Time Create Cost Effects Garrison Units Recruitable Units
1 Shrine Religious Level 1
Shrine
Belief and faith bring a people together in common cause.
2 700 +2 Desert Nomadic cultural influence (this_region)
+2 public order per turn (this_province)
2 Shrine of Horus Religious Level 2
Shrine of Horus
Horus, bringer of the dawn and of wisdom, gives much to the people.
3 1300 +2 Desert Nomadic cultural influence (this_region)
-1 food (this_region)
+5% wealth from industry (regions_in_this_province)
+2 public order per turn (this_province)
-5% unit recruitment costs (this_province)
3 Shrine of Hathor Maat Religious Level 2
Shrine of Hathor Maat
Joy and love, truth and justice: all are celebrated.
3 1300 +2 Desert Nomadic cultural influence (this_region)
3 food (this_region)
+5% wealth from maritime commerce (regions_in_this_province)
+2 public order per turn (this_province)
Commercial Stimulation Edict:
+5% wealth from all commerce buildings (this_province)
4 Royal Sanctuary Religious Level 2
Royal Sanctuary
A shrine to honoured ancestors and rulers, and a reminder of history.
3 1900 +3 Desert Nomadic cultural influence (this_region)
-1 food (this_region)
+5% wealth from culture (regions_in_this_province)
+3 public order per turn (this_province)
+2% research rate (this_faction)
Bread and Games Edict:
+5% wealth generated by agricultural buildings (this_province)
5 Shrine of Isis Religious Level 2
Shrine of Isis
A shrine to Isis, goddess of magic and nature, and mother of the people.
3 1500 +3 Desert Nomadic cultural influence (this_region)
-1 food (this_region)
+2% wealth from agriculture (regions_in_this_province)
+4 public order per turn (this_province)
Noble Philanthropy Edict:
-10% building conversion costs (this_province)
6 Shrine of Amani Religious Level 2
Shrine of Amani
"Lord of truth, father of the gods."
3 1600 +4 Desert Nomadic cultural influence (this_region)
-1 food (this_region)
+4% wealth from all sources (regions_in_this_province)
+4 public order per turn (this_province)
Tribute Collection Edict:
+2% tax rate (this_province)
7 Temple of Horus Religious Level 3
Temple of Horus
The rising sun and light of dawn bring renewal every day.
5 2100 +2 Desert Nomadic cultural influence (this_region)
-4 food (this_region)
+10% wealth from industry (regions_in_this_province)
+2 public order per turn (this_province)
-10% unit recruitment costs (this_province)
8 Temple of Hathor Maat Religious Level 3
Temple of Hathor Maat
All praise to Hathor, goddess of love and motherhood, and Maat, weigher of the soul.
5 2300 +2 Desert Nomadic cultural influence (this_region)
6 food (this_region)
+10% wealth from maritime commerce (regions_in_this_province)
+2 public order per turn (this_province)
Commercial Stimulation Edict:
+10% wealth from all commerce buildings (this_province)
9 Royal Tomb Religious Level 3
Royal Tomb
Even in death, power is a statement to the people.
5 3900 +4 Desert Nomadic cultural influence (this_region)
-4 food (this_region)
+10% wealth from culture (regions_in_this_province)
+4 public order per turn (this_province)
+4% research rate (this_faction)
Bread and Games Edict:
+10% wealth generated by agricultural buildings (this_province)
10 Temple of Isis Religious Level 3
Temple of Isis
Even as her followers honour her, the tears of Isis fill the Nile.
5 3000 +4 Desert Nomadic cultural influence (this_region)
-4 food (this_region)
+4% wealth from agriculture (regions_in_this_province)
+8 public order per turn (this_province)
Noble Philanthropy Edict:
-20% building conversion costs (this_province)
11 Temple of Amani Religious Level 3
Temple of Amani
"Maker of men, creator of all animals."
5 3100 +6 Desert Nomadic cultural influence (this_region)
-4 food (this_region)
+8% wealth from all sources (regions_in_this_province)
+6 public order per turn (this_province)
Tribute Collection Edict:
+4% tax rate (this_province)
12 Precinct of Hathor Maat Religious Level 4
Precinct of Hathor Maat
Honour, by your devotions, the goddesses Hathor and Maat.
8 3500 +2 Desert Nomadic cultural influence (this_region)
9 food (this_region)
+20% wealth from maritime commerce (regions_in_this_province)
+2 public order per turn (this_province)
Commercial Stimulation Edict:
+20% wealth from all commerce buildings (this_province)
13 Royal Mausoleum Religious Level 4
Royal Mausoleum
For great rulers, death is a reminder of greatness.
8 8000 +5 Desert Nomadic cultural influence (this_region)
-8 food (this_region)
+20% wealth from culture (regions_in_this_province)
+6 public order per turn (this_province)
+8% research rate (this_faction)
Bread and Games Edict:
+20% wealth generated by agricultural buildings (this_province)
14 Lion Temple Complex Religious Level 4
Lion Temple Complex
The correct votive offering secures the god's favour when war's red mist descends.
8 3600 +2 Desert Nomadic cultural influence (this_region)
-8 food (this_region)
+5 public order per turn (this_province)
+20% wealth generated by slaves (this_province)
+20% unit morale upon recruitment (this_province)
15 Precinct of Isis Religious Level 4
Precinct of Isis
The blessed Isis protects and nurtures her true followers.
8 6400 +5 Desert Nomadic cultural influence (this_region)
-8 food (this_region)
+10% wealth from agriculture (regions_in_this_province)
+16 public order per turn (this_province)
Noble Philanthropy Edict:
-30% building conversion costs (this_province)
16 Precinct of Amani Religious Level 4
Precinct of Amani
"Lord of things that are, creator of the staff of life."
8 5800 +8 Desert Nomadic cultural influence (this_region)
-8 food (this_region)
+16% wealth from all sources (regions_in_this_province)
+8 public order per turn (this_province)
Tribute Collection Edict:
+6% tax rate (this_province)
17 Precinct of Horus Religious Level 4
Precinct of Horus
Give praise to Horus the Elder, guide and giver of wisdom to dread Pharaoh!
8 3700 +2 Desert Nomadic cultural influence (this_region)
-8 food (this_region)
+20% wealth from industry (regions_in_this_province)
+2 public order per turn (this_province)
-20% unit recruitment costs (this_province)
18 Nubian Pyramids Religious Level 5
Nubian Pyramids
"Let not be shut in my soul, let not be fettered my "shadow", let be opened the way for my soul"
12 16000 +8 Desert Nomadic cultural influence (this_region)
-10 food (this_region)
+30% wealth from culture (regions_in_this_province)
+10 public order per turn (this_province)
+12% research rate (this_faction)
Bread and Games Edict:
+30% wealth generated by agricultural buildings (this_province)
Facebook