| (絹) | ||||||
|---|---|---|---|---|---|---|
| No. | Building | Create Time | Create Cost | Effects | Garrison Units | Recruitable Units |
| 1 |
(絹) Level 1 農場 (絹商人) To acquire the finest goods, one must travel many leagues. |
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| 2 | 1100 |
+5% 全商業による収入 (全ての領土) 100 地域商業による収入 (this_building) +1 ターン毎の発展 (this_province) 40 織物 (this_building) +12 国境の視界 (this_region) |
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| 2 |
(絹) Level 2 村 (絹キャラバン) "We came by way of Antioch. Interesting food." |
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| 3 | 1700 |
-1 食料 (this_region) +10% 全商業による収入 (全ての領土) 150 地域商業による収入 (this_building) +2 ターン毎の発展 (this_province) +1 ターン毎の治安 (this_province) 80 織物 (this_building) [NOT DISPLAYED] Drives the road levels between settlements (this_region) +12 国境の視界 (this_region) |
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| 3 |
(絹) Level 3 町 (絹市場) As trade routes expand, luxuries become more commonplace. |
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| 5 | 3000 |
-4 食料 (this_region) +15% 全商業による収入 (全ての領土) 200 地域商業による収入 (this_building) +3 ターン毎の発展 (this_province) +2 ターン毎の治安 (this_province) 120 織物 (this_building) [NOT DISPLAYED] Drives the road levels between settlements (this_region) +12 国境の視界 (this_region) |
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| 4 |
(絹) Level 4 パグス (絹の道) Silk, religion, knowledge… the Silk Road's gifts are never mundane. |
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| 8 | 5600 |
-8 食料 (this_region) +20% 全商業による収入 (全ての領土) 250 地域商業による収入 (this_building) +3 ターン毎の発展 (this_province) +3 ターン毎の治安 (this_province) 160 織物 (this_building) [NOT DISPLAYED] Drives the road levels between settlements (this_region) +12 国境の視界 (this_region) |
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+5% 全商業による収入 (全ての領土)
+1 ターン毎の発展 (this_province)
40 織物 (this_building)
+12 国境の視界 (this_region)
-1 食料 (this_region)
+1 ターン毎の治安 (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)