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No. | Building | Create Time | Create Cost | Effects | Garrison Units | Recruitable Units |
1 |
鉛 Level 1 農場 (鉛鉱山) "We heat the rock, apply cold vinegar and BOOM! All the lead you can eat." |
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2 | 1200 |
100 鉱業(工業)による収入 (this_building) +1 ターン毎の発展 (this_province) +1 ターン毎の治安 (衛生) (全ての州) 40 鉛 (this_building) +12 国境の視界 (this_region) |
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2 |
鉛 Level 2 村 (地下掘り鉱山) Shallow mining is less dangerous, but also less lucrative. |
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3 | 1800 |
-1 食料 (this_region) 150 鉱業(工業)による収入 (this_building) +2 ターン毎の発展 (this_province) +2 ターン毎の治安 (衛生) (全ての州) 80 鉛 (this_building) [NOT DISPLAYED] Drives the road levels between settlements (this_region) +12 国境の視界 (this_region) |
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3 |
鉛 Level 3 町 (立坑鉱山) "Dig deeper, you dogs! You’re not done 'til I say so!" |
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5 | 2800 |
-4 食料 (this_region) 200 鉱業(工業)による収入 (this_building) +3 ターン毎の発展 (this_province) +3 ターン毎の治安 (衛生) (全ての州) 120 鉛 (this_building) [NOT DISPLAYED] Drives the road levels between settlements (this_region) +12 国境の視界 (this_region) |
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4 |
鉛 Level 4 パグス (水力採掘式鉱山) Water reveals what stone conceals. |
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8 | 4300 |
-8 食料 (this_region) 300 鉱業(工業)による収入 (this_building) +5% 工業による収入 (regions_in_this_province) +4 ターン毎の発展 (this_province) +4 ターン毎の治安 (衛生) (全ての州) 160 鉛 (this_building) [NOT DISPLAYED] Drives the road levels between settlements (this_region) +12 国境の視界 (this_region) |
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