| Iron | ||||||
|---|---|---|---|---|---|---|
| No. | Building | Create Time | Create Cost | Effects | Garrison Units | Recruitable Units |
| 1 |
Iron Level 1 Farmstead (Iron Workshop) "Bronze? Pah! Bronze is for children!" |
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| 2 | 1000 |
100 wealth from manufacturing (industry) (this_building) +1 growth per turn (this_province) 50 iron (this_building) Level I armour (+5% armour) upon recruitment (all provinces) Level I weapons (+5% melee attack) upon recruitment (all provinces) +12 line of sight across borders (this_region) |
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| 2 |
Iron Level 2 Village (Blacksmith) Through his knowledge of the Otherworld he creates power from the earth itself. |
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| 3 | 2500 |
-2 food (this_region) 200 wealth from manufacturing (industry) (this_building) +2 growth per turn (this_province) 100 iron (this_building) [NOT DISPLAYED] Drives the road levels between settlements (this_region) Level I armour (+5% armour) upon recruitment (all provinces) Level II weapons (+10% melee attack) upon recruitment (all provinces) +12 line of sight across borders (this_region) |
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| 3 |
Iron Level 2 Village (Shieldmaker) A good shield defends. An excellent shield is a weapon in itself. |
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| 3 | 2500 |
-2 food (this_region) 200 wealth from manufacturing (industry) (this_building) +2 growth per turn (this_province) 100 iron (this_building) [NOT DISPLAYED] Drives the road levels between settlements (this_region) Level II armour (+10% armour) upon recruitment (all provinces) Level II shields (+10% shield effectiveness) upon recruitment (all provinces) +12 line of sight across borders (this_region) |
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| 4 |
Iron Level 3 Pagus (Weaponsmith) There is a line between craft and art which the greatest smiths straddle. |
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| 5 | 3500 |
-6 food (this_region) 300 wealth from manufacturing (industry) (this_building) +3 growth per turn (this_province) 150 iron (this_building) [NOT DISPLAYED] Drives the road levels between settlements (this_region) Level I armour (+5% armour) upon recruitment (all provinces) Level III weapons (+20% melee attack) upon recruitment (all provinces) +12 line of sight across borders (this_region) |
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| 5 |
Iron Level 3 Pagus (Armourer) There is a line between craft and art which the greatest smiths straddle. |
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| 5 | 3500 |
-6 food (this_region) 300 wealth from manufacturing (industry) (this_building) +3 growth per turn (this_province) 150 iron (this_building) [NOT DISPLAYED] Drives the road levels between settlements (this_region) Level III armour (+20% armour) upon recruitment (all provinces) Level III shields (+20% shield effectiveness) upon recruitment (all provinces) +12 line of sight across borders (this_region) |
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100 wealth from manufacturing (industry) (this_building)
+1 growth per turn (this_province)
50 iron (this_building)
Level I armour (+5% armour) upon recruitment (all provinces)
Level I weapons (+5% melee attack) upon recruitment (all provinces)
+12 line of sight across borders (this_region)
-2 food (this_region)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
Level II shields (+10% shield effectiveness) upon recruitment (all provinces)