| 鉱業 | ||||||
|---|---|---|---|---|---|---|
| No. | Building | Create Time | Create Cost | Effects | Garrison Units | Recruitable Units |
| 1 |
鉱業 Level 1 露天掘り鉱山 The extraction of useful metals directly powers an empire. |
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| 2 | 800 |
100 鉱業(工業)による収入 (this_building) |
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| 2 |
鉱業 Level 2 地下掘り鉱山 Hills and valleys are cut open in large scale, open-air mining operations. |
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| 3 | 1300 |
150 鉱業(工業)による収入 (this_building) -2 ターン毎の治安(不衛生) (this_province) |
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| 3 |
鉱業 Level 3 立坑鉱山 Deep tunnels and shafts are dug to access rich ore deposits. |
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| 5 | 3000 |
300 鉱業(工業)による収入 (this_building) -4 ターン毎の治安(不衛生) (this_province) |
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| 4 |
鉱業 Level 4 水力採掘式鉱山 Water is sluiced to power the mining and reveal ore veins. |
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| 8 | 5500 |
450 鉱業(工業)による収入 (this_building) -8 ターン毎の治安(不衛生) (this_province) |
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100 鉱業(工業)による収入 (this_building)
-2 ターン毎の治安(不衛生) (this_province)