Port | ||||||
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No. | Building | Create Time | Create Cost | Effects | Garrison Units | Recruitable Units |
1 |
Port Level 1 Port The sea-road leads to the wider world. |
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2 | 900 |
30 wealth from maritime commerce (this_building) |
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2 |
Port Level 2 Harbour Safe haven from pirates and storms, and a place to trade. |
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3 | 2000 |
-1 food (this_region) 60 wealth from local commerce (this_building) 120 wealth from maritime commerce (this_building) +2 squalor (this_region) |
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3 |
Port Level 2 Military Pier Where warships gather, and armies embark for conquest and spoils. |
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3 | 1900 |
-1 food (this_region) 70 wealth from manufacturing (industry) (this_building) |
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4 |
Port Level 2 Fishing Port Fish is always a welcome meal on any table. |
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3 | 1700 |
6 food (this_region) 40 wealth from maritime commerce (this_building) -2 public order per turn (this_province) +2 squalor (this_region) |
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5 |
Port Level 3 Trading Port A bustling centre of trade moving goods from east and west. |
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5 | 3800 |
-4 food (this_region) 120 wealth from local commerce (this_building) 240 wealth from maritime commerce (this_building) +4 squalor (this_region) |
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6 |
Port Level 3 Naval Yard Ships built and outfitted for war need a home port. |
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5 | 3600 |
-4 food (this_region) 140 wealth from manufacturing (industry) (this_building) |
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7 |
Port Level 3 Fishmongers' Lane Salted or dried fish can be sent far beyond the ports at which they were landed. |
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5 | 2500 |
9 food (this_region) 50 wealth from maritime commerce (this_building) -4 public order per turn (this_province) +4 squalor (this_region) |
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8 |
Port Level 4 Seaside Market All the world can be bought or sold on these wharves. |
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8 | 6300 |
-8 food (this_region) 180 wealth from local commerce (this_building) 360 wealth from maritime commerce (this_building) +6 squalor (this_region) |
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9 |
Port Level 4 Drydock The home of the fleet, where mastery of the sea is planned. |
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8 | 5700 |
-8 food (this_region) 210 wealth from manufacturing (industry) (this_building) |
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10 |
Port Level 4 Seafood Market The rich bounty of the sea can feed a people. |
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8 | 3500 |
12 food (this_region) 60 wealth from maritime commerce (this_building) -8 public order per turn (this_province) +6 squalor (this_region) |
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