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HomeHome / Total War: Rome II / German Rebels (Empire Divided) / Buildings / Water Buildings
Water
No. Building Create Time Create Cost Effects Garrison Units Recruitable Units
1 Well Water Level 1
Well
From beneath the ground comes life giving water.
2 800 +2 ​ター​ン​毎​の​発​展 (this_province)
+2 ​ター​ン​毎​の​治​安 (​衛​生) (this_province)
+2 sanitation (this_region)
2 Mineral Spring Water Level 2
Mineral Spring
Water sustains life, why should it not heal?
3 1800 60 ​娯​楽(​文​化)​に​よ​る​収​入 (this_building)
+3 ​ター​ン​毎​の​発​展 (this_province)
+3 ​ター​ン​毎​の​治​安 (​衛​生) (this_province)
+4 sanitation (this_region)
3 Reservoir Water Level 2
Reservoir
Water is the bringer of life and must be respected.
3 1300 -1 ​食​料 (this_region)
+5% ​農​耕・​畜​産​に​よ​る​収​入 (regions_in_this_province)
+2 ​ター​ン​毎​の​発​展 (this_province)
+2 ​ター​ン​毎​の​治​安 (​衛​生) (this_province)
+4 sanitation (this_region)
4 Sacred Spring Water Level 3
Sacred Spring
The spring is proof of the Mother’s love for her children.
5 3400 -2 ​食​料 (this_region)
120 ​娯​楽(​文​化)​に​よ​る​収​入 (this_building)
+4 ​ター​ン​毎​の​発​展 (this_province)
+4 ​ター​ン​毎​の​治​安 (​衛​生) (this_province)
+6 sanitation (this_region)
5 Canals Water Level 3
Canals
To bend water to our will is a great power indeed.
5 1900 -3 ​食​料 (this_region)
+10% ​農​耕・​畜​産​に​よ​る​収​入 (regions_in_this_province)
+2 ​ター​ン​毎​の​発​展 (this_province)
+2 ​ター​ン​毎​の​治​安 (​衛​生) (this_province)
+6 sanitation (this_region)
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