Mine | ||||||
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No. | Building | Create Time | Create Cost | Effects | Garrison Units | Recruitable Units |
1 |
Mine Level 1 Pit Mine The extraction of useful metals directly powers an empire. |
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2 | 800 |
100 鉱業(工業)による収入 (this_building) |
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2 |
Mine Level 2 Trench Mine Hills and valleys are cut open in large scale, open-air mining operations. |
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3 | 1300 |
150 鉱業(工業)による収入 (this_building) -2 ターン毎の治安 (this_province) +1 squalor (this_region) |
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3 |
Mine Level 3 Shaft Mine Deep tunnels and shafts are dug to access rich ore deposits. |
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5 | 3000 |
300 鉱業(工業)による収入 (this_building) -4 ターン毎の治安 (this_province) +3 squalor (this_region) |
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4 |
Mine Level 4 Sluiced Mine Water is sluiced to power the mining and reveal ore veins. |
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8 | 5500 |
450 鉱業(工業)による収入 (this_building) -8 ターン毎の治安 (this_province) +5 squalor (this_region) |
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