menu
HomeHome / Total War: Rome II / Latin Rebels (Caesar in Gaul) / Buildings / Farming Settlement
Farming Settlement Latin Rebels (Caesar in Gaul)Latin Rebels (Caesar in Gaul) Minor Settlement Level 2

Farming Settlement

No sight can bring such joy as an orchard in bloom.

Outside of the cities of the ancient world most people made a frugal living through agriculture. Major crops included cereals such as wheat and barley, fruits such as apples, plums, peaches, cherries and always olives wherever they could be grown. Most farms were family-owned businesses but as the cities grew so did demands on the available fertile land. Despite rising prices, it became difficult for small farmers to survive. Wealthy Romans bought up vast areas creating huge estates, or latifundia, to increase production. Slave labour was brought in and water was fed through irrigation ditches supplied by small reservoirs. The writer Pliny eventually complained that large-scale industrial farming ruined Italy and her provinces.

Minor Settlement

Village
Village
(rome_town_1)
Minor Settlement Level 0
Civil Settlement
Civil Settlement
(rome_town_civil_2)
Minor Settlement Level 1
Civil Town
Civil Town
(rome_town_civil_3)
Minor Settlement Level 2
Civil Colonia
Civil Colonia
(rome_town_civil_4)
Minor Settlement Level 3
Farming Settlement
Farming Settlement
(rome_town_farm_2)
Minor Settlement Level 1
Farming Town
Farming Town
(rome_town_farm_3)
Minor Settlement Level 2
Farming Colonia
Farming Colonia
(rome_town_farm_4)
Minor Settlement Level 3
Market Settlement
Market Settlement
(rome_town_trade_2)
Minor Settlement Level 1
Market Town
Market Town
(rome_town_trade_3)
Minor Settlement Level 2
Market Colonia
Market Colonia
(rome_town_trade_4)
Minor Settlement Level 3
Farming Settlement

Building Name

Farming Settlement

Level Name

rome_town_farm_2

Building Chain

Minor Settlement

Building Level

2

Create Time

3

Create Cost

1800

Effects

-1 food (this_region)
100 wealth from farming (agriculture) (this_building)
+3% wealth from agriculture (regions_in_this_province)
+2 growth per turn (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+12 line of sight across borders (this_region)

Provides Garrison Army

120 Plebs
120 Plebs
Plebs
(Rom_Plebs)
Melee Infantry

Recruitable Units

No Recruitable Units
Disqus
Facebook