Latin Rebels (Hannibal at the Gates) Level 4
Roman Town
Wherever there is a town, there is the Roman world.Wherever the Romans went they not only conquered but also settled and built communities. They used stone and brick to construct colonies that were meant to last. Colonial towns developed from small hamlets and villages, some of which already existed, becoming centres of regional administration and commerce. The planned provincial towns or 'civitates' were built in a square grid pattern with stone peripheral walls for protection. The smaller 'vici' were less formal, often growing up outside Roman army camps in order to supply soldiers with the comforts and pleasures of home.
() Level |
Building Name Roman Town |
Level Name rom_ROMAN_city_minor_township_4 |
Building Chain |
Building Level 4 |
Create Time 8 |
Create Cost 3500 |
Effects
-8 food (this_region)+16% wealth from all sources (regions_in_this_province)
300 wealth from subsistence (this_building)
+4 growth per turn (this_province)
-10 public order per turn (squalor) (this_province)
+1 army recruitment capacity (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
Tax Harvesting Edict:
+6% tax rate (this_province)
Romanisation Edict:
+2 conversion to Latin culture (this_province)
+10 line of sight across borders (this_region)
Provides Garrison Army
Recruitable Units
Recruitable Units Lv. 0 | ||||||||||||||||||
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No. | Unit | Sol. | Costom Cost | Recru. Cost | Unkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
1 |
Melee Infantry / Spear Infantry / (Ita_Spear) Italian Spearmen Angry Italians with spears should never be dismissed lightly. |
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160 | 340 | 340 | 18 | 25 | 15 | 55 | 65 | 50 | 40 |
Disqus |
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