Italian Rebels (Samnite Wars) Level 3
Roman Small Town (Silk)
Small towns breed ambitious men.Wherever the Romans went they not only conquered but also settled and built communities. They used stone and brick to construct colonies that were meant to last. Colonial towns developed from small hamlets and villages, some of which already existed, becoming centres of regional administration and commerce. The planned provincial towns or 'civitates' were built in a square grid pattern with stone peripheral walls for protection. The smaller 'vici' were less formal, often growing up outside Roman army camps in order to supply soldiers with the comforts and pleasures of home.
() Level |
Building Name Roman Small Town (Silk) |
Level Name rom_ROMAN_city_minor_silk_3 |
Building Chain |
Building Level 3 |
Create Time 5 |
Create Cost 2900 |
Require Technology Advanced Construction Techniques |
Effects
-4 food (this_region)+12% wealth from all commerce (regions_in_this_province)
400 wealth from local commerce (this_building)
+3 growth per turn (this_province)
-4 public order per turn (squalor) (this_province)
80 textiles (this_building)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+10 line of sight across borders (this_region)
Provides Garrison Army
Recruitable Units
Recruitable Units Lv. 0 | ||||||||||||||||||
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No. | Unit | Sol. | Costom Cost | Recru. Cost | Unkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
1 |
Melee Infantry / Spear Infantry / (Ita_Spear) Italian Spearmen Angry Italians with spears should never be dismissed lightly. |
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160 | 340 | 340 | 18 | 25 | 15 | 55 | 65 | 50 | 40 |
Disqus |
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