Rome (Samnite Wars) Level 4
Roman Town
Wherever there is a town, there is the Roman world.Wherever the Romans went they not only conquered but also settled and built communities. They used stone and brick to construct colonies that were meant to last. Colonial towns developed from small hamlets and villages, some of which already existed, becoming centres of regional administration and commerce. The planned provincial towns or 'civitates' were built in a square grid pattern with stone peripheral walls for protection. The smaller 'vici' were less formal, often growing up outside Roman army camps in order to supply soldiers with the comforts and pleasures of home.
() Level |
Building Name Roman Town |
Level Name rom_ROMAN_city_minor_grain_4 |
Building Chain |
Building Level 4 |
Create Time 8 |
Create Cost 4200 |
Require Technology Improved Plumbing |
Effects
9 food (this_region)100 wealth from farming (agriculture) (this_building)
+80% wealth from farming (agriculture) (regions_in_this_province)
+4 growth per turn (this_province)
-10 public order per turn (squalor) (this_province)
+1 army recruitment capacity (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
Bread and Games Edict:
2 food (this_province)
Tax Harvesting Edict:
+3% tax rate (this_province)
+10 line of sight across borders (this_region)
Provides Garrison Army
Hastati
(Rom_Hastati)
Melee Infantry
(Rom_Hastati)
Melee Infantry
Legionaries
(Rom_Legionaries)
Melee Infantry
(Rom_Legionaries)
Melee Infantry
Legionary Cohort
(Rom_Legionary_Cohort)
Melee Infantry
(Rom_Legionary_Cohort)
Melee Infantry
Plebs
(Rom_Plebs)
Melee Infantry
(Rom_Plebs)
Melee Infantry
Rorarii
(Rom_Rorarii)
Spear Infantry
(Rom_Rorarii)
Spear Infantry
Velites
(Rom_Velites)
Missile Infantry
(Rom_Velites)
Missile Infantry
Vigiles
(Rom_Vigiles)
Spear Infantry
(Rom_Vigiles)
Spear Infantry
Recruitable Units
Recruitable Units Lv. 0 | ||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
No. | Unit | Sol. | Costom Cost | Recru. Cost | Unkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
1 |
Missile Infantry / Missile Infantry / (Rom_Leves) Leves Even a poor man can throw a javelin with skill. |
|||||||||||||||||
120 | 200 | 200 | 29 | 80 | 7 | 7 | 5 | 24 | 3 | 37 | 15 | 45 | 20 | |||||
2 |
Melee Infantry / Spear Infantry / (Rom_Rorarii) Rorarii The spear-armed Rorarii can quickly reach a crisis point in battle. |
|||||||||||||||||
160 | 200 | 200 | 13 | 25 | 11 | 54 | 45 | 45 | 30 |
Disqus |
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