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Docks SyracuseSyracuse Level 3

Docks

Command of the sea requires a powerful navy.

Shipbuilding, maintenance and having a safe harbour were obviously crucial to the trade and expansion of any Mediterranean people. From 500BC, the Greek trireme was the backbone of Hellenic navies. Up to forty metres long, and powered by a crew of 170 highly trained, professional rowers, the trireme was narrow and light, if a little unstable. Rowers were expected to throw javelins and sling stones while seated so as not to rock the boat! In Piraeus, the port of Athens, up to 750 triremes could be sheltered in nearly 500 neosokoi, or covered hangars, when not in use. The Carthaginians constructed an artificial harbour or 'cothon' to protect their ships from the sea. It is believed that other cothons could be drained to act as dry docks, allowing for ship maintenance.


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Level
Docks

Building Name

Docks

Level Name

rom_HELLENIC_port_small_military_3

Building Chain

Building Level

3

Create Time

5

Create Cost

2900

Require Technology

Organised Supply
Organised Supply

Effects

140 wealth from manufacturing (industry) (this_building)
+20% wealth from maritime commerce (regions_in_this_province)
-4 public order per turn (squalor) (this_province)
Level II ship hulls (+10% health) upon recruitment (this_buildings_province_to_adjacent_sea_regions)

Provides Garrison Army

80 Raiding Hemiolia - Javelinmen
Raiding Hemiolia - Javelinmen
(Gre_Javelinmen_One_Halfer)
Missile Ship
60 Assault Dieres - Militia Hoplites
Assault Dieres - Militia Hoplites
(Gre_Militia_Hop_Two)
Melee Ship
80 Missile Trieres - Slingers
80 Missile Trieres - Slingers
80 Missile Trieres - Slingers
80 Missile Trieres - Slingers
Missile Trieres - Slingers
(Gre_Slingers_Three)
Missile Ship

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
80 Raiding Hemiolia - Javelinmen
Light Ship / Missile Ship / (Gre_Javelinmen_One_Halfer)
Raiding Hemiolia - Javelinmen
These swift, manoeuvrable ships are a useful scouting force for any admiral.

Lightly-armed javelinmen, intended to harass and disrupt the enemy battle line.

80 370 370 402 6 29 80 7 7 8 24 3 37 15 45 25
2
80 Missile Trieres - Slingers
Medium Ship / Missile Ship / (Gre_Slingers_Three)
Missile Trieres - Slingers
A large contingent of archers can make short work of enemy crews.

Witty slingers often scratch "OUCH!" onto their shot.

80 520 520 693 6 20 150 7 25 8 24 3 22 20 45 25
3
80 Scorpion Trieres - Slingers
Medium Ship / Missile Ship / (Gre_Slingers_Three_Scorpio)
Scorpion Trieres - Slingers
Deadly accurate dart-throwers give enemies pause.

Witty slingers often scratch "OUCH!" onto their shot.

80 620 620 693 6 20 150 7 25 8 24 3 22 20 45 25
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