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Harbour MacedonMacedon Level 2

Harbour

Harbours provide and promote trade, whilst giving shelter from pirates and storms.

Shipbuilding, maintenance and having a safe harbour were obviously crucial to the trade and expansion of any Mediterranean people. From 500BC, the Greek trireme was the backbone of Hellenic navies. Up to forty metres long, and powered by a crew of 170 highly trained, professional rowers, the trireme was narrow and light, if a little unstable. Rowers were expected to throw javelins and sling stones while seated so as not to rock the boat! In Piraeus, the port of Athens, up to 750 triremes could be sheltered in nearly 500 neosokoi, or covered hangars, when not in use. The Carthaginians constructed an artificial harbour or 'cothon' to protect their ships from the sea. It is believed that other cothons could be drained to act as dry docks, allowing for ship maintenance.


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Level
Harbour

Building Name

Harbour

Level Name

rom_HELLENIC_port_minor_trade_2

Building Chain

Building Level

2

Create Time

3

Create Cost

2100

Effects

60 wealth from local commerce (this_building)
120 wealth from maritime commerce (this_building)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)

Provides Garrison Army

80 Raiding Hemiolia - Javelinmen
80 Raiding Hemiolia - Javelinmen
Raiding Hemiolia - Javelinmen
(Gre_Javelinmen_One_Halfer)
Missile Ship

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
80 Raiding Hemiolia - Javelinmen
Light Ship / Missile Ship / (Gre_Javelinmen_One_Halfer)
Raiding Hemiolia - Javelinmen
These swift, manoeuvrable ships are a useful scouting force for any admiral.

Lightly-armed javelinmen, intended to harass and disrupt the enemy battle line.

80 370 370 402 6 29 80 7 7 8 24 3 37 15 45 25
2
100 Pursuit Trihemiolia - Javelinmen
Light Ship / Missile Ship / (Gre_Javelinmen_Two_Halfer)
Pursuit Trihemiolia - Javelinmen
Fast, relatively powerful pursuit ships, well able to hunt down pirates and other seagoing scum.

Lightly-armed javelinmen, intended to harass and disrupt the enemy battle line.

100 410 410 585 7 29 80 7 7 8 24 3 37 15 45 25
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