Military Port
There is one business here: war, and the ships needed to wage it.All states built their navies to safeguard their merchants' vital trade across the Mediterranean. The Carthaginians were the most daring seafarers of the ancient world, preferring to hire mercenaries for their land wars whilst concentrating on the construction of a huge fleet of ever-larger ships. As Carthaginian trade and the need to transport troops increased, so did the importance of sea control. They built vast war galleys manned by citizen rowers. Alongside Greek-style triremes, quinqueremes ('fives') and septiremes ('sevens'), reinforced for ramming, were constructed. Even so, the largest ship of the ancient world was the Syracusia, designed by Archimedes and built in 240BC by King Hiero II. It used some sixty times the resources needed for an average trireme and took 300 skilled workmen over a year to build.
() Level |
Building Name Military Port |
Level Name rom_HELLENIC_port_large_military_4 |
Building Chain |
Building Level 4 |
Create Time 8 |
Create Cost 3700 |
Require Technology Marine Training |
Effects
210 wealth from manufacturing (industry) (this_building)-10 public order per turn (squalor) (this_province)
Level III ship hulls (+20% health) upon recruitment (this_buildings_province_to_adjacent_sea_regions)
Noble Philanthropy Edict:
-12% ship building costs (this_province)
Provides Garrison Army
Recruitable Units
Recruitable Units Lv. 2 | ||||||||||||||||||
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No. | Unit | Sol. | Costom Cost | Recru. Cost | Unkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
1 |
Medium Ship / Missile Ship / (Eas_Archers_Five) Missile Penteres - Eastern Archers Archers can shoot down upon many enemies from the deck, doing terrible work in the process. Weight of numbers brings its own quality to arrow fire. |
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140 | 820 | 820 | 1090 | 5 | 35 | 150 | 6 | 15 | 8 | 24 | 3 | 12 | 10 | 45 | 20 | |||
2 |
Medium Ship / Missile Ship / (Eas_Archers_Five_Dbl_Scorpio) Scorpion Penteres - Eastern Archers Deadly accurate dart-throwers give these ships a significant crew-killing potential. Weight of numbers brings its own quality to arrow fire. |
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140 | 1020 | 1020 | 1090 | 5 | 35 | 150 | 6 | 15 | 8 | 24 | 3 | 12 | 10 | 45 | 20 | |||
3 |
Medium Ship / Missile Ship / (Eas_Archers_Five_Lft_Bow) Tower Penteres - Eastern Archers From a shipboard tower, all enemies become little targets to be potted at will. Weight of numbers brings its own quality to arrow fire. |
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140 | 1020 | 1020 | 1090 | 5 | 35 | 150 | 6 | 15 | 8 | 24 | 3 | 12 | 10 | 45 | 20 | |||
4 |
Medium Ship / Artillery Ship / (Eas_Ballista_Five) Light Artillery Penteres - Eastern Ballista (Ship) Ballista bolts or stones are a powerful tool for destroying an enemy's will to resist. If a man can be seen, he can be hit. If hit, killed. |
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40 | 630 | 630 | 1090 | 5 | 180 | 420 | 2 | 9 | 24 | 6 | 14 | 10 | 45 | 35 | ||||
5 |
Medium Ship / Artillery Ship / (Eas_Onager_Five) Artillery Penteres - Eastern Onager (Ship) With deck-mounted artillery pieces, these ships can rain down destruction on the enemy. Really big rocks, thrown at the enemy, punctuate many a debating point in war. |
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40 | 750 | 750 | 1090 | 5 | 200 | 350 | 2 | 9 | 24 | 6 | 14 | 10 | 45 | 35 | ||||
Recruitable Units Lv. 0 | ||||||||||||||||||
No. | Unit | Sol. | Costom Cost | Recru. Cost | Unkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
6 |
Light Ship / Missile Ship / (Eas_Javelinmen_One_Halfer) Raiding Hemiolia - Eastern Javelinmen These swift, manoeuvrable ships are a useful scouting force for any admiral. These skirmishers harass an enemy line with javelins, screening their comrades in the process. |
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80 | 440 | 440 | 467 | 6 | 41 | 80 | 7 | 7 | 8 | 24 | 3 | 37 | 15 | 45 | 20 | |||
Recruitable Units Lv. 1 | ||||||||||||||||||
No. | Unit | Sol. | Costom Cost | Recru. Cost | Unkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
7 |
Heavy Ship / Melee Ship / (Eas_Pontic_Six) Assault Hexeres - Pontic Swordsmen These magnificent ships are both intimidating and extremely dangerous. A volley of javelins announces these men; their swords eloquently make a general's point. |
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160 | 1170 | 1170 | 1281 | 5 | 37 | 34 | 18 | 55 | 75 | 50 | 50 | |||||||
8 |
Heavy Ship / Melee Ship / (Eas_Pontic_Six_Lft_Aft) Tower Hexeres - Pontic Swordsmen From a shipboard tower, all enemies become little targets to be potted at will. A volley of javelins announces these men; their swords eloquently make a general's point. |
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160 | 1270 | 1270 | 1281 | 5 | 37 | 34 | 18 | 55 | 75 | 50 | 50 |
Disqus |
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